On the wiki, it says to do the following:
OpenGL Back End
Store EFB Copies to Texture Only OFF
Disable Bounding Box OFF
I do all of the above, and I still get VERY slow transition speed. When I switch to Direct3D, the transitions work perfect and there is no drop to 5-15fps. The issue is that the game has tons of problems with Direct3D, can anyone help me out? I've been trying to emulate this for a while now.
OpenGL Back End
Store EFB Copies to Texture Only OFF
Disable Bounding Box OFF
I do all of the above, and I still get VERY slow transition speed. When I switch to Direct3D, the transitions work perfect and there is no drop to 5-15fps. The issue is that the game has tons of problems with Direct3D, can anyone help me out? I've been trying to emulate this for a while now.