• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 190 191 192 193 194 ... 321 Next »

Emulated Wiimote Input selection
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Emulated Wiimote Input selection
03-31-2014, 12:50 AM
#5
Green Yoshi Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Mar 2014
Okay, resolved https://forums.dolphin-emu.org/images/smilies/smile.gif

In the end I changed the way to configure it.
I don't know why but it's a method that is boring to configure it now.
I need to leave Mouse/Keyboard as Device, and when I want to attribute a button of the wiimote or nunchuk to tha Rumble Pad 2 I need to right click on the button I want to change, select the RP2 as device for him, select the axe/button I want to attribute in the list of the RP2 buttons and axes available, apply and click OK.
This way the configuration menu doesn't just tell which button is used, he start by showing the name of the Device, so he really considere it.
Tried it and it works.
The problem is that it's harder to configure, takes time, and it's easy to choose the wrong axe for sticks.
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Emulated Wiimote Input selection - Green Yoshi - 03-30-2014, 04:15 PM
RE: Emulated Wiimote Input selection - Link_to_the_past - 03-30-2014, 06:59 PM
RE: Emulated Wiimote Input selection - Green Yoshi - 03-30-2014, 09:20 PM
RE: Emulated Wiimote Input selection - Green Yoshi - 03-30-2014, 10:15 PM
RE: Emulated Wiimote Input selection - Green Yoshi - 03-31-2014, 12:50 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode