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Emulated Temporary Wii files in Dolphin?
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Emulated Temporary Wii files in Dolphin?
07-12-2010, 10:13 PM (This post was last modified: 07-13-2010, 02:28 AM by RupeeClock.)
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RupeeClock Offline
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Hi, I was hoping if you guys here could help me research something.

I've been trying to get Poképark Wii working in Dolphin to no success, and noticed something I've not observed in other emulated Wii games.
Namely, the creation of temporary files.

From the looks of things, Poképark Wii created temporary files on the Wii NAND, which are accessed during gamepay for things such as .EFB and .BRRES files, things like pokémon data and sound effects.

So basically, this is what I want to know.
Could you check in the folder {dolphin}\User\Wii\tmp, and see if there are any temporary files?
Can you report the name of the folder (ie "Pokemon"), what game creates them, and if the game is playable in Dolphin?

In my case, Poképark Wii creates "Pokemon" containing "Data.dan", "Res00.dan", "Res01.dan", "Res02.dan", "Res03.dan", and the game is not playable.

I really just want to identify a problem with Poképark wii, but I'd also like to know if temporary files is a behaviour exclusive to this game.

Edit: Well I've been testing other games, and noticed that the tmp folder is cleared whenever a game is launched, then used if a game uses it.
I've tested a lot of my wii games, only Poképark Wii and Brawl seem to use it.
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