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Emulated Motion Plus [UNOFFICIAL]
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Emulated Motion Plus [UNOFFICIAL]
12-06-2011, 05:18 AM
#751
Xtreme2damax Offline
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(12-05-2011, 11:13 PM)Scant Wrote:
(12-05-2011, 01:34 PM)yaqub Wrote: I cant get past the granny, harp part no matter what config I use with my controller. Can anyone help?

Use the 'standard' config that's floating around silent's or kaicopper's or starscreams any will do..however, I found unchecking IR off and using the fast range button helped a lot.

Also, you don't have to strum with the exact movement of the circle...so it doesn't need to be slow and steady, just kinda make sure u don't start too late but make sure u end close to it opening/closing.

So, when the circle has reached it's widest point...and it begins to close...wait a little and then begin strumming and finish the strum just before it closes then wait until it opens a bit and finish just before the widest point. rinse and repeat...and a while you get the proper 'timing' down and then it becomes easy.

Personally, contrary to what others says...I actually leave on the IR (uncheck the box) this helps me with flying and aiming.

Hope i helped.


(12-05-2011, 05:36 PM)Xtreme2damax Wrote: Anyone had any luck with drawing such as on Goddess walls? I'm at Faron Woods and I need to draw a circle to get to the Water Dragon, not having any success with that.


Yeah, that took a while and my circle didn't look like much of a circle...

What i was initially doing was tracing the outer...um....crescent moon (? hope u understand that) but that didn't work...then i realized that the symbol has a smaller circle so i just drew small circles in the blank space.


I did it with the newest update, without out holding the fast/range button...my gyro was at 20.

Just slow steady movements...again...mine looked like a paraplegic circle...but the door opened. Big Grin

What motion/motion+ functions are used to draw? Would it be possible and easier drawing using the mouse? I've set Gyro Range for roll/tilt/yaw to 20 and even that doesn't help, I more or less draw a crooked line, can't even draw a deformed circle.

Find
12-06-2011, 05:48 AM
#752
sunnysalvadore
Unregistered
 
Hey there, looks fine and I can get in game, will try now with PS3 controller (over Motionjoy, can map everything)

Sadly tho the program only sees my Mouse and not my Usb Keyboard (actually now with Motionjoy i Have Mouse0 through 2)

sincerely,

and you doin' an awesome job
12-06-2011, 05:55 AM
#753
Scant Offline
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Joined: Sep 2011
(12-06-2011, 05:18 AM)Xtreme2damax Wrote:
(12-05-2011, 11:13 PM)Scant Wrote:
(12-05-2011, 01:34 PM)yaqub Wrote: I cant get past the granny, harp part no matter what config I use with my controller. Can anyone help?

Use the 'standard' config that's floating around silent's or kaicopper's or starscreams any will do..however, I found unchecking IR off and using the fast range button helped a lot.

Also, you don't have to strum with the exact movement of the circle...so it doesn't need to be slow and steady, just kinda make sure u don't start too late but make sure u end close to it opening/closing.

So, when the circle has reached it's widest point...and it begins to close...wait a little and then begin strumming and finish the strum just before it closes then wait until it opens a bit and finish just before the widest point. rinse and repeat...and a while you get the proper 'timing' down and then it becomes easy.

Personally, contrary to what others says...I actually leave on the IR (uncheck the box) this helps me with flying and aiming.

Hope i helped.


(12-05-2011, 05:36 PM)Xtreme2damax Wrote: Anyone had any luck with drawing such as on Goddess walls? I'm at Faron Woods and I need to draw a circle to get to the Water Dragon, not having any success with that.


Yeah, that took a while and my circle didn't look like much of a circle...

What i was initially doing was tracing the outer...um....crescent moon (? hope u understand that) but that didn't work...then i realized that the symbol has a smaller circle so i just drew small circles in the blank space.


I did it with the newest update, without out holding the fast/range button...my gyro was at 20.

Just slow steady movements...again...mine looked like a paraplegic circle...but the door opened. Big Grin

What motion/motion+ functions are used to draw? Would it be possible and easier drawing using the mouse? I've set Gyro Range for roll/tilt/yaw to 20 and even that doesn't help, I more or less draw a crooked line, can't even draw a deformed circle.

Yeah, I remember someone else saying that they drew a pretty 'perfect' circle using the mouse...that might work for you.

Yaw and tilt control drawing I believe, I use my right analog for that....and i have roll on my left analog. I also barely pushed my r-stick and moved really really slowly.

I think I may have given incorrect info in my previous post...i think i was holding range when i drew the circle. Also,

Personally, contrary to what others says...I actually leave on the IR (uncheck the box) this helps me with flying and aiming.



Find
12-06-2011, 07:19 AM
#754
kaicooper Offline
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Posts: 328
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(12-05-2011, 07:09 PM)kaicooper Wrote: I think I was experimenting with being able to press X as a quick attack, sort of like how X attacks in most games.

For those who are wondering what to set as Link's "roll" move, I've found that RUN + another keypress is good. Like if you have run set to A BUTTON, then roll can be A BUTTON + L THUMBSTICK, since you will only ever want to roll when you're already running. That way you can also use the roll button for something else, too.

EXACTLY..thats what i did already and told them to Hold A for run and L thumb to roll..the best
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
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12-06-2011, 07:40 AM
#755
yaqub
Unregistered
 
(11-28-2011, 09:26 PM)kaicooper Wrote: oh thats cool bro..thanx very much..i'll try now
but the new build missed up the graphics little bit Sad

(12-05-2011, 11:13 PM)Scant Wrote:
(12-05-2011, 01:34 PM)yaqub Wrote: I cant get past the granny, harp part no matter what config I use with my controller. Can anyone help?

Use the 'standard' config that's floating around silent's or kaicopper's or starscreams any will do..however, I found unchecking IR off and using the fast range button helped a lot.

Also, you don't have to strum with the exact movement of the circle...so it doesn't need to be slow and steady, just kinda make sure u don't start too late but make sure u end close to it opening/closing.

So, when the circle has reached it's widest point...and it begins to close...wait a little and then begin strumming and finish the strum just before it closes then wait until it opens a bit and finish just before the widest point. rinse and repeat...and a while you get the proper 'timing' down and then it becomes easy.

Personally, contrary to what others says...I actually leave on the IR (uncheck the box) this helps me with flying and aiming.

Hope i helped.


(12-05-2011, 05:36 PM)Xtreme2damax Wrote: Anyone had any luck with drawing such as on Goddess walls? I'm at Faron Woods and I need to draw a circle to get to the Water Dragon, not having any success with that.


Yeah, that took a while and my circle didn't look like much of a circle...

What i was initially doing was tracing the outer...um....crescent moon (? hope u understand that) but that didn't work...then i realized that the symbol has a smaller circle so i just drew small circles in the blank space.


I did it with the newest update, without out holding the fast/range button...my gyro was at 20.

Just slow steady movements...again...mine looked like a paraplegic circle...but the door opened. Big Grin

Okay, thanks that helped. I'm at the circle ray of light part now with the harp and it doesnt work with ur suggestions yet. I'm using Kaicoppper's config with my ps3 controller emulated as 360 and the problem im having is that its moving right perfectly but I cant seem to get it to move left in time ( the controller doesnt respond well to me moving my analog stick left it only responds when i move it right- and both ranges are the same...)
12-06-2011, 07:41 AM
#756
Tezuka Offline
I love This War Of Mine
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Posts: 129
Threads: 30
Joined: Aug 2011
hey there JP it isn't working the latest update to run Red Steel 2 arrrgh, it doesn't even recognize the mouse Huh

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12-06-2011, 08:00 AM
#757
juanmanuelsanchez Offline
Junior Member
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Posts: 12
Threads: 1
Joined: Jun 2011
weird... with the latest build the game is telling me:

Point the WiiRemote to the screen and move (little hand pic) to the center

Anyone else with the same issue and a possible fix?

THanks!
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12-06-2011, 08:12 AM
#758
kaicooper Offline
Senior Member
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Posts: 328
Threads: 13
Joined: Dec 2010
im sick of same question in every page

Point the WiiRemote in Center..
just untick box ' IR OFF ' and fix thae analogs
then everything will be ok
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
Find
12-06-2011, 09:04 AM
#759
sunnysalvadore
Unregistered
 
My Keyboard/Controller problems got solved by using the x86 build
Or rather, D/Input Mouse Keyboard (and all other) also vanish when I try to start the game with x86
12-06-2011, 09:22 AM (This post was last modified: 12-06-2011, 09:24 AM by aulis2.)
#760
aulis2 Offline
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(12-06-2011, 09:04 AM)sunnysalvadore Wrote: My Keyboard/Controller problems got solved by using the x86 build
Or rather, D/Input Mouse Keyboard (and all other) also vanish when I try to start the game with x86

i have a problem that with the last build i change the controls but when i start the game it appears like Rinput/0/ and i can not play good the game...the problem in this build with the red point is solved but now it have this problem..how can i do?i use keyboard and mouse config
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