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Emulated Motion Plus [UNOFFICIAL]
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Emulated Motion Plus [UNOFFICIAL]
12-26-2011, 04:54 PM
#1,311
zeldalink555
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It work perfect! THANKS FOR ALL!
12-26-2011, 07:55 PM
#1,312
scummos Offline
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(12-26-2011, 04:54 PM)zeldalink555 Wrote: It work perfect! THANKS FOR ALL!

How did you get the cursor working, then? :p
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12-26-2011, 11:32 PM
#1,313
starjet Offline
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Just came to say thanks for the great work! Big Grin Using keyboard and mouse, I could beat the bird race. The only thing that still doesn't work well is the IR cursor. It just seems to have a mind of its own. o.O
Somehow, in the beginning where it says "Point the Wii Remote at the screen", the cursor works perfectly, just as my mouse pointer would. But that is the only point where it works like that.
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12-27-2011, 02:24 AM
#1,314
pareod
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Hey guys, I downloaded the build in the first post, and then looked at the example in the second post. My emulator doesn't look the same, I'm missing options such as Gyro Sensitivity, IR sensitivity, and all the other stuff. I have a check box that says motion plus and that's checked. Also can I download the file that already has SS mapped for xbox controller or keyboard?
12-27-2011, 05:39 AM
#1,315
momo27787 Offline
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Hello, i use aulis's keybord config and i don't manage to keep the sword up to do celest hit ? HELP PLEASE !!! thanks
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12-27-2011, 06:45 AM
#1,316
scummos Offline
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(12-26-2011, 11:32 PM)starjet Wrote: Just came to say thanks for the great work! Big Grin Using keyboard and mouse, I could beat the bird race. The only thing that still doesn't work well is the IR cursor. It just seems to have a mind of its own. o.O
Somehow, in the beginning where it says "Point the Wii Remote at the screen", the cursor works perfectly, just as my mouse pointer would. But that is the only point where it works like that.

Hey,

exactly the same problem here. Luckily you can do most things without IR, but aiming is quite a pain.

It would be very useful to have more users describing their experience with the IR pointer, maybe the issues could be fixed then.

Cheers
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12-27-2011, 06:47 AM
#1,317
momo27787 Offline
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(12-27-2011, 05:39 AM)momo27787 Wrote: Hello, i use aulis's keybord config and i don't manage to keep the sword up to do celest hit ? HELP PLEASE !!! thanks

Yes I did it ! reducing the windows size !!!!
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12-27-2011, 10:57 AM
#1,318
cooldemons911 Offline
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(12-27-2011, 06:45 AM)scummos Wrote:
(12-26-2011, 11:32 PM)starjet Wrote: Just came to say thanks for the great work! Big Grin Using keyboard and mouse, I could beat the bird race. The only thing that still doesn't work well is the IR cursor. It just seems to have a mind of its own. o.O
Somehow, in the beginning where it says "Point the Wii Remote at the screen", the cursor works perfectly, just as my mouse pointer would. But that is the only point where it works like that.

Hey,

exactly the same problem here. Luckily you can do most things without IR, but aiming is quite a pain.

It would be very useful to have more users describing their experience with the IR pointer, maybe the issues could be fixed then.

Cheers

look at page 123
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12-27-2011, 11:00 AM
#1,319
darksoda
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hey people someone pass the part you hve to make a circle in the door is kind hard if the keyboard.
12-27-2011, 11:28 AM
#1,320
scummos Offline
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(12-27-2011, 10:57 AM)cooldemons911 Wrote:
(12-27-2011, 06:45 AM)scummos Wrote: Hey,

exactly the same problem here. Luckily you can do most things without IR, but aiming is quite a pain.

It would be very useful to have more users describing their experience with the IR pointer, maybe the issues could be fixed then.

Cheers

look at page 123
Turning IR off doesn't solve the issue. The cursor still drifts and is not movable outside certain bounds. The latter is not related to the OS cursor reaching the screen edges, and thus cannot be solved by using RawInput (which isn't ported to linux yet, either way).

Greetings

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