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Emulated Motion Plus [UNOFFICIAL]
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Emulated Motion Plus [UNOFFICIAL]
12-20-2011, 12:04 AM
#1,231
Fiuf Offline
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(12-19-2011, 09:18 PM)Adamantium Wrote:
(12-19-2011, 06:32 PM)Fiuf Wrote:
(12-19-2011, 03:48 PM)John Peterson Wrote: New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Adds key binding possibility for the true/false Wiimote options so that for example IR and the fast gyro mode can be toggled on/off.


In Zelda SS IR should be off when using the cursor (in the main menu or the map) and on when swimming or controlling the bird or the beetle and either on or off otherwise as IR is unused otherwise. The reasons for this are that if IR is on it restricts the horizontal movements of the cursor and if IR is off it makes the controls less responsive when swimming or controlling the bird or the beetle. (IR doesn't need to move so it doesn't need to be mapped to a key, when it needs to be visible it's enough if it's in the default center of the screen.)

Hi Jhon, I was wondering if this build is able to make me thrust forward in Sword Practice... I set everything you posted on wiimote config but Thrusting Forward is impossible, then I can't remove the Goddess Sword. Please hekp me!!! I'm using Dolphin 3.0 232 Dirty Rev. But I can't find Gyro Settle voice. Maybe is necessary to go on with this game...

Under "shake" there should be three X, Y, and Z keys you can set. I have only set Y and I set it to Click 2 (middle button). Pressing that button does a straight forward thrust. enjoy.


Thank you John, just want to tell you that I'm using mouse and keyboard... set few things my way like Gyro Range and Acc Range... So you mean just pushing the middle button of my mouse, Link would be able to do a Thrust Forward? Or do I have to push something else?... If you have some advice about my version it would be great! Anyway I thank you again for your answer...

How about removing the goddess sword?


(12-19-2011, 06:22 AM)dfairbanks06 Wrote: Hey I've been using one of your builds for a while and it's working great! Thanks a lot for making this. I decided to update to a later build on your mediafire downloads page, but the newest build crashes when I try to load save states from an older build. I've reverted back to the older build that works. Is there any sense in trying to fix the problem or should I just stick with the older build? What kind of improvements do you make on your daily builds?

You have to save the game from a bird statue and reload it using the new build. You cannot use savestates as the code is different. "Official" savegames remain the same.

Thanks john for the latest update, it helps a lot!

Did anyone have any luck drawing the heart/arrow on the wall? it's incredibly difficult using a keyboard and mouse at least.

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12-20-2011, 03:48 AM
#1,232
venom4911 Offline
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(12-19-2011, 12:12 PM)cooldemons911 Wrote: For those of you who cannot click the OK button to start the game or enter your name because the cursor wont scroll that far, or for those who get that drag trying to move the cursor up and down; here was my solution.

Change the device from DInput/0/ Keyboard Mouse to RInput/0/Mouse
Change Width to 100

Hope this works for you guys.


(12-19-2011, 12:12 PM)cooldemons911 Wrote: For those of you who cannot click the OK button to start the game or enter your name because the cursor wont scroll that far, or for those who get that drag trying to move the cursor up and down; here was my solution.

Change the device from DInput/0/ Keyboard Mouse to RInput/0/Mouse
Change Width to 100

Hope this works for you guys.

To set your bindings you have to change it back the DInput/0/Keyboard Mouse first and change it back once youre done.

that actually worked, good man...i can now look around (pressing C) perfectly and move the cursor all over the screen.

only thing i noticed now is the sensitivity seems lower...cursor doesnt move as fast as it once did before...any way of fixing that? sensitivity settings are at max...
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12-20-2011, 04:03 AM
#1,233
Razor66 Offline
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I've been able to do everything perfectly so far except controlling the beetle, I just can't seem to get that damned beetle to fly upward properly.
Anyone have a idea on how to properly control the beetle with keyboard+mouse?
Specs: Core i5 2500k @ 4.6ghz, nVidia GTX680 OC'd, 8GB DDR3, Win 7 x64
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12-20-2011, 07:28 AM
#1,234
QuirkyMcBard
Unregistered
 
I get SYSCONF size errors every time I start up. I choose to generate a new one but then get the same error. I was able to play non Wii Motion games before replacing the .exe with the latest 64-bit version, but that's when nothing works and I get those errors. I haven't found any instructions to manually find or replace this file, so any support would be appreciated.
12-20-2011, 07:44 AM
#1,235
toonces Offline
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For those pesky dolphin errors. All my shader or weird config /crashing errors went away this way:
Note:
a) Utilize x86 or x64 (w/e rocks your computer)
b) Clean install, no folder overwriting

Steps:
1) Install Official Dolphin built 3.0-235
2) Latest JP built (with correspondent .dll files inside the compressed file)
3) Copy User\Wii\title & you wiimote config files
4) Do not load the game from a save state, use the internal save system. Only than your save states will be the most compatible, I have found that using save states from different built will give you the most random errors, unique to your computer.


Hope that helps.

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12-20-2011, 08:03 AM
#1,236
aldaris Offline
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(12-18-2011, 05:01 PM)D.Damjan Wrote: I have the same problem as one user here. Mainly my problem is that I can't move cursor left and right enough so i even can't start the game. I don't have enough time to search for the answer in 121 pages of this topic, so could you or direct me on a page with a solution or give me the solution. I am playing with keyboard and mouse. I have powerful enough computer.

Sorry for my bad English, i am Serbian.Tongue

Try increasing IR Width and Height worked for me, but its not good enough to aim correctly
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12-20-2011, 08:28 AM (This post was last modified: 12-20-2011, 08:33 AM by kaicooper.)
#1,237
kaicooper Offline
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guys..what is Motionplus Fast for??

IM SOOO MAD CUS OF THE NEW BUILD..WHY THE GAME SLOWS DOWN
ALL THE TIME TO 20-23??? NEVER HPPND TO ME BEFORE THIS BUILD
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
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12-20-2011, 08:45 AM
#1,238
toonces Offline
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(12-20-2011, 08:28 AM)kaicooper Wrote: guys..what is Motionplus Fast for??

IM SOOO MAD CUS OF THE NEW BUILD..WHY THE GAME SLOWS DOWN
ALL THE TIME TO 20-23??? NEVER HPPND TO ME BEFORE THIS BUILD

use older build?
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12-20-2011, 08:46 AM
#1,239
shallow Offline
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(12-19-2011, 10:05 PM)kaicooper Wrote:
(12-19-2011, 02:56 PM)xenowildfire Wrote: Anyone have a good config for an xbox 360 controller to play Skyward Sword?

xenowildfire

http://www.mediafire.com/?4zr3tdl8xc43qhy

put it in User/Config/Profiles/Wiimote/..

u'll never ever have any issue with this

have fun bro and plz feedback me..
I tiried it and its a pretty good profile, I cant get the spinj attack to work though. Does it work?
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12-20-2011, 08:47 AM (This post was last modified: 12-20-2011, 09:00 AM by kaicooper.)
#1,240
kaicooper Offline
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Posts: 328
Threads: 13
Joined: Dec 2010
older build is better than last build 18-12..the last build is AMAZING but
when i play in small windowed..its ok full 30 fps..when fullscreen its 25 ??????????

first time in my life this hppn

JP fix it plz
(12-20-2011, 08:46 AM)shallow Wrote: I tiried it and its a pretty good profile, I cant get the spinj attack to work though. Does it work?

what is spinj attack?

Edit...i think its last official Build problem...
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
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