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Emulated Motion Plus [UNOFFICIAL]
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Emulated Motion Plus [UNOFFICIAL]
12-10-2011, 04:38 PM
#1,011
Ki-Lier424 Offline
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Joined: Dec 2011
Does anyone get excessive Taring in the game? Im sitting at 30 fps with a system build of 8 gigs, 3.8 quad core, 6950 2gig memory, and i cannot get my frame to climb above 30fps

Also after about 30-1hr of playing my frame rate drops alot to an unplayable state (22fps)

I've tried tweaking the graphics in different ways, tweaking other settings, upping AA, dropping AA so on, I cannot seem to fix the current problem, every visual from afar is blurred and hazy and tore so it looks kinda...bleh


If anyone has a detailed explanation on how to fix this please post back or PM me,

Don't post thumb nails or any file that has to be visual from here as my self and alot of others cannot view them for being "newly" registered


(Trying another graphic setting with other tweaks atm)



Also Audio seems to Loop randomly...
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12-10-2011, 05:23 PM
#1,012
FrostMelon
Unregistered
 
First off, awesome work on the current version, i been following the updates and since 12/2 it has been very playerable with keyboard and mouse good job.

With the new version thou i had problems pulling at the sword but after som tries and alot of button smashing i somehow managed (can't really remember what i did)

However Im now stuck way into the game after completing the first tree temples and currently trying to open the gate of courage in faron woods. I'm supposed to press A to stick my sword into the gatemark (ground) which you played abit of music to make appear, and thrust the nunchuck down. Very simpel press A and trust down. Just like a stab move but down instead, and like when you pulled out the sword.
I simply cannot do this. Im very good at chessy solutions and I tried everything that makes sence and everything that does not. Simply can't pass it. Even tried the 27/11 build where i had and easier time pulling out the sword still no good.

Anyone able to pass this and how?




(12-10-2011, 05:23 PM)FrostMelon Wrote: First off, awesome work on the current version, i been following the updates and since 12/2 it has been very playerable with keyboard and mouse good job.

With the new version thou i had problems pulling at the sword but after som tries and alot of button smashing i somehow managed (can't really remember what i did)

However Im now stuck way into the game after completing the first tree temples and currently trying to open the gate of courage in faron woods. I'm supposed to press A to stick my sword into the gatemark (ground) which you played abit of music to make appear, and thrust the nunchuck down. Very simpel press A and trust down. Just like a stab move but down instead, and like when you pulled out the sword.
I simply cannot do this. Im very good at chessy solutions and I tried everything that makes sence and everything that does not. Simply can't pass it. Even tried the 27/11 build where i had and easier time pulling out the sword still no good.

Anyone able to pass this and how?

Posted to soon it seems. After intensly button smashting one last time just to try my luck, finnaly accepted [a + forward trust (stab) + down trust] (smash, shash.... etc....!!!). So somewhere within that was the solution.
12-10-2011, 07:27 PM
#1,013
cams01 Offline
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Posts: 12
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Joined: Oct 2011
I'm using this one
Windows 32-bit - Mediafire Dwnload - Emulated Motion Plus 12/2/11 http://www.mediafire.com/?il76kp8vw4i740i
but the fullcreen hotkey seems buggy. When I press alt+enter, the screen flashes to fullscreen but immedietely turns back to the small windowed screen.
I could use fullscreen if I use the graphic options or press the button on the emulator menu, but now if I press alt+enter, it flickers to a small screen but is immedietely back to fullscreen.
How do I fix this?
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12-10-2011, 08:07 PM (This post was last modified: 12-10-2011, 08:08 PM by John Peterson.)
#1,014
John Peterson Offline
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New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Some people have asked for an easier way to toggle the EFB access option that gives a performance boost in Zelda SS (as you know it's needed for the slingshot and bow but otherwise unnecessary). This build allows the EFB access option to be connected to the keyboard or a gamepad. The setting is accessed from the small button to the left of the option checkbox in the gfx settings.

Tip: Map the key to a button combination, for example "Pad N&Button Y", so it doesn't take up any additional buttons.
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12-10-2011, 08:41 PM
#1,015
o2jamboi Offline
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Joined: Nov 2011
did someone manage to get past drawing circle? i keep on trying but i cant. been using different builds. but still no go. can anyone help me? Sad
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12-10-2011, 09:48 PM (This post was last modified: 12-10-2011, 09:50 PM by Scant.)
#1,016
Scant Offline
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(12-10-2011, 04:38 PM)Ki-Lier424 Wrote: Does anyone get excessive Taring in the game? Im sitting at 30 fps with a system build of 8 gigs, 3.8 quad core, 6950 2gig memory, and i cannot get my frame to climb above 30fps

Also after about 30-1hr of playing my frame rate drops alot to an unplayable state (22fps)

I've tried tweaking the graphics in different ways, tweaking other settings, upping AA, dropping AA so on, I cannot seem to fix the current problem, every visual from afar is blurred and hazy and tore so it looks kinda...bleh


If anyone has a detailed explanation on how to fix this please post back or PM me,

Don't post thumb nails or any file that has to be visual from here as my self and alot of others cannot view them for being "newly" registered


(Trying another graphic setting with other tweaks atm)



Also Audio seems to Loop randomly...

Zelda runs at 30 fps fullstop. 30 fps is full speed.

I also get the frame drop after about 30 mins of play, that's pretty 'normal'. Once it gets really slow, I just find a save staute, save and restart....doesn't take more than a minute break.

The audio thing happens but very rarely, this is emulation after all.

Also, the blur effect is intentional, it looks better on a wii, but it is actually nintendo's doing...a ways to make the background look like a water colour painting. Smile I love it btw.
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12-11-2011, 01:06 AM
#1,017
FrostMelon
Unregistered
 
(12-10-2011, 08:41 PM)o2jamboi Wrote: did someone manage to get past drawing circle? i keep on trying but i cant. been using different builds. but still no go. can anyone help me? Sad

Yes i passed that aswell today. it takes abit of time but you an du it, i got away with making almost a square instead. If you use you keyboard swings, after you klik to draw importent its after you press "a" else its just gonna mess up, and use low range settings "play around with them" then you are somewhat able to make something it will pass you along with.
12-11-2011, 01:22 AM
#1,018
Jefelin Offline
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Some good settings for the control of the beetle?, I use keyboard and I can´t control it T_T
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12-11-2011, 02:16 AM
#1,019
Razor66 Offline
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Joined: Aug 2011
And some good keyboard+mouse settings for the bird flying parts would be nice as well.
Specs: Core i5 2500k @ 4.6ghz, nVidia GTX680 OC'd, 8GB DDR3, Win 7 x64
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12-11-2011, 02:19 AM
#1,020
toonces Offline
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Posts: 22
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(12-10-2011, 08:07 PM)John Peterson Wrote: New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Some people have asked for an easier way to toggle the EFB access option that gives a performance boost in Zelda SS (as you know it's needed for the slingshot and bow but otherwise unnecessary). This build allows the EFB access option to be connected to the keyboard or a gamepad. The setting is accessed from the small button to the left of the option checkbox in the gfx settings.

Tip: Map the key to a button combination, for example "Pad N&Button Y", so it doesn't take up any additional buttons.

nice Smile

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