I'm having this issue too, on a feshly dumped NAND. I *knew* I shouldn't have upgraded my system menu. Alas!
Anyway, does Dolphin even set the region in a config file? If so, where does it set it? If not, what does it return if a game (or in this case, the Wii OS) wants to check it? If that's really all that's going on with this error, it seems like it would be somewhat of a simple fix, especially if it's just a matter of us users modifying a config file somewhere in the emulated NAND folder.
When copying my NAND dump to Dolphin, I'm usually careful not to copy over the files that are already there, since I know that they set up things like the wiimote for emulation. However, if any of those files are related to the region setting, could it possibly be part of the problem? Copying over these files simply causes the expected wiimote desync errors when starting up the menu, and doesn't make the error go away. (That said, it *does* make the error message show up in 16:9, which my real Wii is set to)
-gamefreak
Anyway, does Dolphin even set the region in a config file? If so, where does it set it? If not, what does it return if a game (or in this case, the Wii OS) wants to check it? If that's really all that's going on with this error, it seems like it would be somewhat of a simple fix, especially if it's just a matter of us users modifying a config file somewhere in the emulated NAND folder.
When copying my NAND dump to Dolphin, I'm usually careful not to copy over the files that are already there, since I know that they set up things like the wiimote for emulation. However, if any of those files are related to the region setting, could it possibly be part of the problem? Copying over these files simply causes the expected wiimote desync errors when starting up the menu, and doesn't make the error go away. (That said, it *does* make the error message show up in 16:9, which my real Wii is set to)
-gamefreak
The only good zombie is a live zombie.
