Now that game specific plugin settings are gone with the latest revisions, how do I go about changing efb to texture and efb to ram settings per game? I remember seeing a checkbox option for it when looking at a game's properties window but now can't find the option anymore. I figured I'd edit the game config and add an option like:
[Video_Hacks]
EFBCopyRAMEnable = False
This works for some games, but for others, the game either ignores the setting or deletes it right after I save the text file. I'm trying to get metroid other m to work with it by the way. A lot of games work fine with efb copy to ram, but metroid is just slow as heck with it
[Video_Hacks]
EFBCopyRAMEnable = False
This works for some games, but for others, the game either ignores the setting or deletes it right after I save the text file. I'm trying to get metroid other m to work with it by the way. A lot of games work fine with efb copy to ram, but metroid is just slow as heck with it