
I think it would be an awesome idea to add dynamic rendered resolutions. I have a macbook air as my only computer. In many games, some areas can be at a higher resolution with full framerate than others. I don't want to exit the game and touch the keyboard just to get the best performance out of my computer. Here are some of the things that may work:
(if the game was 30fps)
-every time framerate drops below 28 for more than 5 seconds lower resolution 1 notch*
-every time the game is CAPABLE of running at 35fps at current res (not sure how dolphin would be able to tell that) for more than 5 seconds increase resolution 1 notch
(if the game was 60 fps)
-every time framerate drops below 56 for more than 5 seconds lower resolution 1 notch
-every time the game is CAPABLE of running at 67fps at current resolution for than 5 seconds increase resolution 1 notch
(all)
-does not go above your monitor's resolution
-does not go below native
Wouldn't that be really useful?
*by notch i do not mean pixel, i mean like 1x native, 1.5x native, etc
(if the game was 30fps)
-every time framerate drops below 28 for more than 5 seconds lower resolution 1 notch*
-every time the game is CAPABLE of running at 35fps at current res (not sure how dolphin would be able to tell that) for more than 5 seconds increase resolution 1 notch
(if the game was 60 fps)
-every time framerate drops below 56 for more than 5 seconds lower resolution 1 notch
-every time the game is CAPABLE of running at 67fps at current resolution for than 5 seconds increase resolution 1 notch
(all)
-does not go above your monitor's resolution
-does not go below native
Wouldn't that be really useful?
*by notch i do not mean pixel, i mean like 1x native, 1.5x native, etc