So, I ran cryZENx's Unreal engine 4, directx12 Tech demo featuring of course samus aran, and I figured I would share the video and post my results. Unfortunately afterburner is incompatible with this demo, so you will have to take my word for it.
Fps at different resolutions.
720p 120fps cap
1080p 60fps
4k 30-40fps
Cpu usage per resolutions stayed at 10-15%
Gpu usage at 4k was at 99%, showing no sign of bottle necking.
My setup is composed of a gtx 970, i7 4790k, and 12gb of ddr3 ram.
Fps at different resolutions.
720p 120fps cap
1080p 60fps
4k 30-40fps
Cpu usage per resolutions stayed at 10-15%
Gpu usage at 4k was at 99%, showing no sign of bottle necking.
My setup is composed of a gtx 970, i7 4790k, and 12gb of ddr3 ram.