I'm trying to dump frames with crop enabled, so that the output should correctly fit my display without any stretching or black bars, rather than output at the Gamecube's native resolution. However, here's what happens instead: The render treats the display like it's in the native resolution, and it crops the image without adjusting the image itself, resulting in a stretched image with black bars on the top and bottom of the image.
This is the result I'm getting. Notice the black bars?
This is what it should look like.
Anyone know how to fix this?
This is the result I'm getting. Notice the black bars?
This is what it should look like.
Anyone know how to fix this?