The reason the video is shorter than the audio is because the dump frames option outputs frames at a constant 60 fps. For games that don't run at that rate the whole time, it seems to go in fast motion. There is a sync hack you can find on tasvideos.org, however, it is an old git build (705) and does not sync with TAS movies I make with the latest version. Could one of the people in charge of dolphin add this feature please? it would help me alot.
Dumped frames is not synchronized to dumped sound
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08-31-2012, 12:50 PM
We probably could, but:
1. Nobody currently in the dev team actually uses that feature 2. natt from tasvideos seems to already be working on it, so doing it on our own would be duplicating work (and we would probably do a worse job than him, he seems to know a lot about video encoding). I would have merged natt's changes, but they are in a very WIP state at the moment (lot of dumping to random files which are not user configurable and default to the current directory, for example) and I don't know what is to keep and what is to drop. The best solution would be to have natt polish his current work (match the Dolphin coding style, fix the remaining issues like DTK music support) and contribute it back to us, but it's his call, not mine. 09-24-2012, 01:25 AM
(08-04-2011, 12:25 PM)Jhonn Wrote: You need to set frame limiter to "Auto", disable Idle Skipping and use DSP LLE recompiler to get dumps with accurate syncing (don't worry if the game runs slow when dumping, the dumped video will run at 100% speed)...I tried this, and the audio ended up being almost twice as long as the video, instead of being only a few seconds longer like it was the first time I tried to record them (during which I had frame limiter set to 60, idle skipping enabled, and the audio set to HLE). Is there something else I should be doing as well? 09-24-2012, 04:08 AM
(09-24-2012, 01:25 AM)Mewizkuit Wrote:Dolphin's default video and audio dumping are horribly broken. See http://tasvideos.org/forum/viewtopic.php?t=12601 for a fix.(08-04-2011, 12:25 PM)Jhonn Wrote: You need to set frame limiter to "Auto", disable Idle Skipping and use DSP LLE recompiler to get dumps with accurate syncing (don't worry if the game runs slow when dumping, the dumped video will run at 100% speed)...I tried this, and the audio ended up being almost twice as long as the video, instead of being only a few seconds longer like it was the first time I tried to record them (during which I had frame limiter set to 60, idle skipping enabled, and the audio set to HLE). 09-24-2012, 09:13 AM
(09-24-2012, 04:08 AM)gjfklhg Wrote:Ah, thanks. That worked.(09-24-2012, 01:25 AM)Mewizkuit Wrote:Dolphin's default video and audio dumping are horribly broken. See http://tasvideos.org/forum/viewtopic.php?t=12601 for a fix.(08-04-2011, 12:25 PM)Jhonn Wrote: You need to set frame limiter to "Auto", disable Idle Skipping and use DSP LLE recompiler to get dumps with accurate syncing (don't worry if the game runs slow when dumping, the dumped video will run at 100% speed)...I tried this, and the audio ended up being almost twice as long as the video, instead of being only a few seconds longer like it was the first time I tried to record them (during which I had frame limiter set to 60, idle skipping enabled, and the audio set to HLE). |
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