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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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"Dump Frames" suddenly stops working properly
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"Dump Frames" suddenly stops working properly
12-31-2015, 08:04 AM
#1
ImStillBadWithDolphin
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Hi there. I've suddenly started having problems with the "Dump Frames" feature with Dolphin (I believe it was 4.0-8443, but I began using 4.0-7508 for the sake of less input delay). But before I state the problem, I should mention that this feature used to work, and I was still using the same version of Dolphin at that time.

I was dumping frames on a TAS I made, but when they were dumped and saved, every frame looked corrupted. Here's an example of one of those frames:

[Image: sehEmmh.png]

This frame is supposed to be the character select screen in SSBM.

So anyway, as I mentioned before, "Dump Frames" used to work for me, and I was using it for the same purpose as this time: to record TAS. Last time I used it and was working just fine was just about 3 days ago.

I am also aware that dumped frames become broken if the game's window size is changed. I remember I did it once by accident before it stopped functioning properly (which was about 2 days ago, a day after the last time it worked properly), but I immediately stopped the emulation when that happened. The next time I tried to dump frames, despite never even re-sizing the game window since that accident, caused the whole video becomes corrupted as seen in the image I posted.

So what happened? How did Dolphin glitch up?



EDIT: Apparently when I re-enabled "Use Panic Handlers" and tried to do this again after relaunching Dolphiin, it mistakenly believes that the game window was re-sized after the very first frame. I managed to work around that by simply dumping the frames after the first few have went by. Still though, why is Dolphin doing this to me?
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01-02-2016, 01:53 AM
#2
kamijoan
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Made an account just to say that I'm having the same problem... Sad
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01-04-2016, 05:38 AM
#3
pauldacheez Offline
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IIRC, this is related to the aspect ratio changes in 4.0-7133 and/or 4.0-7138: https://dolphin-emu.org/blog/2015/08/01/dolphin-progress-report-july-2015/#40-7133-automatically-detect-gamecube-aspect-ratios-by-phire

Try setting Graphics > General > Aspect Ratio to "Force 4:3".
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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01-04-2016, 06:28 AM (This post was last modified: 01-04-2016, 06:29 AM by JMC47.)
#4
JMC47 Offline
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pauldachz is correct. Ran into this and can confirm; Melee changes the aspect ratio at various points so you need to force it to 4:3.
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01-04-2016, 06:47 AM
#5
Kurausukun Offline
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Could I not also force it to 16:9? Also, is this something that will be fixed eventually, or do we just have to deal with it?
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01-04-2016, 09:18 AM
#6
kamijoan
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For me, it happens with "Resident Evil: Umbrella Chronicles"
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01-04-2016, 02:16 PM
#7
JMC47 Offline
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You can force 16:9 or 4:3; it's just when a game changes aspect ratios it breaks Dolphin.
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01-04-2016, 05:04 PM
#8
Brandondorf9999 Offline
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(01-04-2016, 02:16 PM)JMC47 Wrote: You can force 16:9 or 4:3; it's just when a game changes aspect ratios it breaks Dolphin.

It's the reason why it shouldn't have that bug, it probably needs work to get that fix.
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01-05-2016, 06:50 PM
#9
Kurausukun Offline
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I tried forcing 4:3 and 16:9, but my frame dumps still come out as a garbled mess. Is there nothing I can do? Do I just have to deal with my frame dumps looking like garbage until this is fixed?
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01-06-2016, 03:32 AM
#10
kamijoan
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Start dumping after a few frames, that's all we can do for now, I guess...
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