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DuckShader v0.1 - OpenGL Post-Effect Shader
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DuckShader v0.1 - OpenGL Post-Effect Shader
06-21-2014, 06:03 AM
#6
xystus Offline
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Thanks for your work and effort, but I think this doesn't look good at all; look at the blackcrush, almost no detail left in high-contrast spots. At first glance it might look real powerful, but totally at the expense of detail.

Reminds me of some bloom/HDR shaders, which alsof tend to go for that "wow effect", totally destroying fine detail in the process.

But hey, it's also a matter of taste! Smile
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Messages In This Thread
DuckShader v0.1 - OpenGL Post-Effect Shader - orangeduck - 06-17-2014, 11:43 PM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - Oehr - 06-18-2014, 08:01 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - gamax92 - 06-19-2014, 10:59 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - MayImilae - 06-19-2014, 01:20 PM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - pauldacheez - 06-20-2014, 11:50 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - xystus - 06-21-2014, 06:03 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - amozzz - 06-22-2014, 12:19 AM

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