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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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DuckShader v0.1 - OpenGL Post-Effect Shader
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DuckShader v0.1 - OpenGL Post-Effect Shader
06-19-2014, 10:59 AM
#3
gamax92 Offline
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Posts: 130
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Joined: Dec 2010
Hmm, I have to agree. Tested it on a few of my games, and overall the sharpness makes it worse. Same problem with brightness. It made dark areas even darker, ruining the atmosphere of the game. The slight tint is also odd and threw off my appeal.
I liked the part where it worked, except there was no such part.
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Messages In This Thread
DuckShader v0.1 - OpenGL Post-Effect Shader - orangeduck - 06-17-2014, 11:43 PM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - Oehr - 06-18-2014, 08:01 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - gamax92 - 06-19-2014, 10:59 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - MayImilae - 06-19-2014, 01:20 PM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - pauldacheez - 06-20-2014, 11:50 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - xystus - 06-21-2014, 06:03 AM
RE: DuckShader v0.1 - OpenGL Post-Effect Shader - amozzz - 06-22-2014, 12:19 AM

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