Every game so far I've tried with DSPLLE (both recompiler and interpreter) got audio delay (about 500ms).
I've tried Xenoblades, The Last Story, Rune Factory Oceans
My spec is
i7 2600K
8GB DDR3 1600Mhz
HD5870
dolphin and iso on SSD
Is this thing supposed to work properly at all?
My workaround is to disable idle skipping to eliminate sound cracking...
I've tried Xenoblades, The Last Story, Rune Factory Oceans
My spec is
i7 2600K
8GB DDR3 1600Mhz
HD5870
dolphin and iso on SSD
Is this thing supposed to work properly at all?
My workaround is to disable idle skipping to eliminate sound cracking...