Previously, I was using DSP LLE. However, it took too much toll on my laptop (yes, I know, not the best choice but it's what I got) so I decided to revert to HLE. My problem was that it did not want to read the configuration settings saying that I switched the sound compiler and it thought I still wanted to run LLE. Before loading up a game (Wind Waker, to be exact), I made sure it was on the settings I wanted it to be on, yet while playing the game I checked the audio settings and it switched back to LLE. I can't run the game either way now, with or without LLE. For the time being I guess I will have to play Chrono Trigger emulation (which works wonders). Please help ASAP!
DSP Startup Issue
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(06-07-2013, 06:38 AM)LetsBeChillx Wrote: I made sure it was on the settings I wanted it to be on, yet while playing the game I checked the audio settings and it switched back to LLE. I can't run the game either way now, with or without LLE. Weird issue. You should delete the whole Dolphin folder and use a fresh version of the emulator. This time don't touch anything in DSP settings. Just be aware that you'll get into trouble without LLE in this game
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-08-2013, 05:18 AM
(06-07-2013, 10:37 PM)LordVador Wrote: Weird issue. You should delete the whole Dolphin folder and use a fresh version of the emulator. This time don't touch anything in DSP settings. Just be aware that you'll get into trouble without LLE in this gameDefine "get into trouble." I'm fine with HLE as long as the game with run smoothly. 06-08-2013, 06:34 AM
What ExtremeDude2 said. You're likely to get annoying black screens too. And with HLE the sound sucks (we're talking about Zelda WW here)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-09-2013, 02:22 AM
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