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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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DSP-LLE latency
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DSP-LLE latency
07-27-2011, 07:49 AM (This post was last modified: 07-27-2011, 07:53 AM by DarzgL.)
#1
DarzgL Offline
Senior Member
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Posts: 269
Threads: 3
Joined: Apr 2010
Hi,
So far, I've tested Zelda TP and SSBB with DSP-LLE, they run fine, however there is a latency between the action on the screen and the sound associated to this action, even when the game runs at full speed. Is there a way to fix this ? A guy told me to enable DSP-LLE on thread, but it didn't help.
Thanks.
PS : I'm using Dolphin 3.0
Arch Linux
Core i5 2400
4 GB DDR3
ATi Radeon HD6870
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07-27-2011, 09:05 PM
#2
DarzgL Offline
Senior Member
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Posts: 269
Threads: 3
Joined: Apr 2010
Doesn't anybody encounter this problem ? It happens as well on my other PC (PhII X3 720, 4 Gb, HD4890).
Arch Linux
Core i5 2400
4 GB DDR3
ATi Radeon HD6870
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07-27-2011, 09:25 PM
#3
RetroX Offline
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Posts: 46
Threads: 2
Joined: Jun 2009
try this http://code.google.com/p/dolphin-emu/issues/detail?id=4495
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07-28-2011, 12:34 AM
#4
DarzgL Offline
Senior Member
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Posts: 269
Threads: 3
Joined: Apr 2010
Thanks ! My problem is finally solved.
But for some reason, it works only with XAudio 2... When I use DSound, turning audio throttle on/off doesn't change anything. I thought the audio backend wouldn't influence the audio syncing, but actually it does... I'm really curious to know why.
Arch Linux
Core i5 2400
4 GB DDR3
ATi Radeon HD6870
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