• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 1127 1128 1129 1130 1131 ... 1197 Next »

DSP/Framelimit issue?
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
DSP/Framelimit issue?
11-17-2009, 03:02 AM (This post was last modified: 11-17-2009, 03:07 AM by Valdiralita.)
#1
Valdiralita Offline
Junior Member
**
Posts: 48
Threads: 4
Joined: Apr 2009
Hi

i don't know if anybody discovered this bug before so i will post it:
brawl runs with 50 FPS (100%) but the sound still "crackles" a bit
so i tried to switch off the "Enable Other Audio (Throttle)" function
and:
sound is now perfect but with fps of 230!


.... there would be enough "cpu power" to emulate it with framelimit and good sound but i think something is buggy there....
perhaps give the dps plugin more processing power in a way

mmmhm i have to skill english Tongue
Intel E8500 @ 2x 4 GHz Watercooled
8GB DDR3 CL7 1600MHZ
ASUS P5Q3 Deluxe
Radeon HD 4870 1GB GDDR5
2x 1TB SATAII
Win 7 64bit
Find
Reply
11-17-2009, 04:57 AM
#2
Oehr
Unregistered
 
turning off enable other audio (throttle) results in some games running way faster than they should (eg zelda tp). its the only fully working speed limiter... careful with that option!
the sound plugin just isnt fully working yet as theres very few HLE(most common sound type used by wii and gc games) documentation, making a fullyworking HLE emulation difficult. itll work when its finished! probably Big Grin

i dont think more processing power changes anything Smile
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode