This is something that probably only I care about, but I wanted to mention/ask about it. From what I can tell, the DSP dump is always at 32000Hz, even though the game audio may be sampled at a higher rate. I'm a super-annoying-audiophile, so I hate it when my audio gets downsampled (just as an example, Sonic Colors has audio sampled at 48000Hz). Or maybe I'm just doing it wrong? But if not, I would like the dump to be sampled at the highest rate the game I'm playing produces, or at least be able to set it manually.
DSP Dumps
|
05-21-2015, 04:51 AM
(05-21-2015, 04:21 AM)tueidj Wrote: That most likely is what the game produces. Very few games use 48000Hz.Right, but that does not mean that no games use 48000Hz. Just because most games use 32000Hz is not an excuse to set the default value to that and make it completely unchangeable by the user. I'm saying there should be an option because few=/=none. 05-21-2015, 07:13 AM
What about add a 48000Hz option in the "Advanced" tab?
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6) 05-21-2015, 09:33 AM
That's basically what I'm suggesting. At the very least, I think options for 32000, 44100, and 48000 should be available.
05-21-2015, 02:01 PM
What sense is there in dumping at a rate that doesn't match what the game is producing?
05-21-2015, 04:05 PM
As far as I remember, we had an option to choose between 32000 and 48000 in Dolphin but it caused timing issues (or something like that) in a lot of games and thus got removed sometime during the new-ax-hle and audio latency cleanups...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 05-21-2015, 08:31 PM
Are we talking about dumped audio, or the common audio from the speaker?
We don't enforce 32kHz, so if a game uses 48kHz, the output would also be 48kHz. But iirc this is broken for DSP-HLE, there you'll get by far too slow music (very notice-able). For the output itself, iirc we always output at 48kHz and just resample 32->48kHz often... 05-21-2015, 09:38 PM
In other words, DSP-HLE is hardcoded to use 32kHz so if it is working the game does not use 48kHz.
05-21-2015, 11:40 PM
Oh, I didn't know that. So if I use LLE, the dump will be at the sample rate the game outputs?
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)