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Drops to 0 FPS and won't resume.
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Drops to 0 FPS and won't resume.
02-02-2013, 12:48 PM
#1
Ama-Chan
Unregistered
 
Sad 
Hi,

I seem to have an issue that whenever I play a game, any game from the list below, it will at a random point, usually between 0-10 minutes of playing, drop to 0 FPS and it then won't resume playing. I've tried different settings without any success. I first used Dolphin 3.5-336 I think it was, it was the most stable version. With that version I had these problems. Now I've tried running Dolphin 3.0, but no success with that. So I downloaded Dolphin 3.5-350 without any luck. The problem is still there. I would like to know how to solve this issue or if it can at all be solved by me. The screenshots below show the setting that I have the most success with while running games. There may be a setting I've overlooked that may solve this, although I don't know which, but I've tried most of them.

[Image: 1_Dolphin_Config_General.png] [Image: 2_Dolphin_Config_Interface.png]

[Image: 3_Dolphin_Config_Audio.png] [Image: 4_Dolphin_Graphics_General.png]

[Image: 5_Dolphin_Graphics_Enhancements.png] [Image: 6_Dolphin_Graphics_Hacks.png]

[Image: 7_Dolphin_Graphics_Advanced.png]

The games that I tried to play where:
Mario Kart: Double Dash!!
PIKMIN 2
Super Smash Bros. Brawl (Most reliable runs over 30 minutes before it actually just crashes to desktop)
Super Smash Bros. Melee
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Twilight Princess (Gamecube version)
The Legend of Zelda: Ocarina of Time Master Quest (Crashes at reading from disk.)

System Specifications:
Windows 7 Pro x64
AMD Phenom II X3 720 @ 3.52 Ghz
ATi Radeon HD 5830 + ATi Radeon HD 2600XT
8 GB RAM
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02-02-2013, 01:31 PM (This post was last modified: 02-02-2013, 01:31 PM by pauldacheez.)
#2
pauldacheez Offline
hot take: fascism is bad
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Try unchecking "Limit by FPS" and setting the framelimit back to Auto. I also hear that LLE on Thread doesn't work well with Wind Waker (it causes black/grey/whitescreens when loading rooms) and may also have issues with Pikmin 2, MK:DD, ZTP and OoT (these use the same audio µcode). Melee should be perfectly fine even on HLE, so try that out with Auto framelimit + no Limit by FPS.

There's also the crazy chance that these might all be bad dumps, or the less crazy chance that something's overheating.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
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02-02-2013, 02:18 PM (This post was last modified: 02-02-2013, 02:19 PM by belomeclone.)
#3
belomeclone Offline
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The same thing has happened to me in Twilight Princess many times when resizing or taking a screen shot. But only with Idle Skipping turned off.
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02-02-2013, 03:21 PM
#4
Ama-Chan
Unregistered
 
Smile 
(02-02-2013, 01:31 PM)pauldacheez Wrote: Try unchecking "Limit by FPS" and setting the framelimit back to Auto. I also hear that LLE on Thread doesn't work well with Wind Waker (it causes black/grey/whitescreens when loading rooms) and may also have issues with Pikmin 2, MK:DD, ZTP and OoT (these use the same audio µcode). Melee should be perfectly fine even on HLE, so try that out with Auto framelimit + no Limit by FPS.

There's also the crazy chance that these might all be bad dumps, or the less crazy chance that something's overheating.
Unchecking 'LLE on Thread', 'Limit by FPS' and changing the frame limit to 'Auto' seems to have solved it. I just played about an hour of Legend of Zelda: The Wind Waker and it seems fine, also PIKMIN 2 seems to be running fine. I haven't checked the rest yet, but I assume they'll be fine as well as the issue was with every game. Thank you.
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