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Dragon Ball Z Budokai - A couple problems
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Dragon Ball Z Budokai - A couple problems
09-21-2012, 03:15 AM
#1
Zuon
Unregistered
 
Okay, so, I owned this game for both the PS2 and Gamecube back in the day, and I had a lot of fun playing it. The PS2 version did not seem to always be at full speed, however, so I tried out the Gamecube version in Dolphin.

Now, everything is playable, but there are only a couple annoyances about how it emulates. First off, there are missing sound effects in the cutscenes, such as when someone's feet touches the ground, when they're charging a ki blast, or simply when Goku has that aura around him from going super saiyan. It doesn't really interfere with the game, but it takes a lot out of the atmosphere of the cutscenes.

The second problem is, the gamecube version of this game has dynamic shadows, however, while emulating the game, they seem to frequently disappear and reappear at certain angles, kind of like flickering.

Here are my settings.
[Image: dolphinsettings1.png] [Image: dolphinsettings2.png]
[Image: dolphinsettings3.png] [Image: dolphinsettings4.png]
[Image: dolphinsettings5.png]

Please note, I only bump up the internal resolution for this game, as the jaggies are incredibly severe. So, can anyone help me with these problems?
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