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Dragon Ball: The revenge of king Piccolo
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Dragon Ball: The revenge of king Piccolo
11-21-2009, 07:56 PM
#21
Capoeira Offline
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it doesent work,just Freeze at the pRES Start
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11-22-2009, 03:52 AM
#22
Concerto Offline
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As sonic26 said you need the files dsp_coef and dsp_rom to get DSP-LLE to work.
OS: Windows 7 x86, Linux Mint.
Hardware: AsRock 4Core1600TwinsP35, Intel Q9650 OC 4.0Ghz, 4Gb Ram Corsair DDR3 1333, Twintech 9600GT XXT OC Edition, LG 8162B 0020 - LG 8164B, NEC 7203A 1.09 - NEC 4571A 1.02, Controllers X360, PS2, GC, WIImote+Nunchuk. Consoles NGC, WII, PS2, PSX.
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11-22-2009, 04:38 AM
#23
ggohdin Offline
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Even if you have the files it doesnt work well, not that playable without sound, slow FPS and keep switching hacks.

Not worth it for now.
Windows 7 x64 | AMD Athlon II X2 245 @ 3.3GHz | 2.00 GB of RAM | GeForce 9600 GT FOC
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11-22-2009, 08:42 PM
#24
Concerto Offline
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yep switching hacks during the game is not the best.
OS: Windows 7 x86, Linux Mint.
Hardware: AsRock 4Core1600TwinsP35, Intel Q9650 OC 4.0Ghz, 4Gb Ram Corsair DDR3 1333, Twintech 9600GT XXT OC Edition, LG 8162B 0020 - LG 8164B, NEC 7203A 1.09 - NEC 4571A 1.02, Controllers X360, PS2, GC, WIImote+Nunchuk. Consoles NGC, WII, PS2, PSX.
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11-22-2009, 09:18 PM
#25
sonic26 Offline
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I really taking load state with the DSP HLE is very well and I also go to 65-75 fps just that and it always a hassle...Big Grin

sorry my english
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11-23-2009, 04:58 AM
#26
ggohdin Offline
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(11-22-2009, 09:18 PM)sonic26 Wrote: I really taking load state with the DSP HLE is very well and I also go to 65-75 fps just that and it always a hassle...Big Grin

sorry my english

yeah I used that technique taking save states ingame using LLE then switching back to HLE and loading the save state to get past the crash, but It still freeses at the end of the level but I get 120 fps lol.
Windows 7 x64 | AMD Athlon II X2 245 @ 3.3GHz | 2.00 GB of RAM | GeForce 9600 GT FOC
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11-23-2009, 06:04 AM
#27
sonic26 Offline
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at the end of the level you have save state and reboot dolphin with dsp lle after load state and save xd
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11-23-2009, 06:52 AM
#28
ggohdin Offline
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(11-23-2009, 06:04 AM)sonic26 Wrote: at the end of the level you have save state and reboot dolphin with dsp lle after load state and save xd

haha awesome 10 mins of tweaking to play 5 mins of game Tongue
Windows 7 x64 | AMD Athlon II X2 245 @ 3.3GHz | 2.00 GB of RAM | GeForce 9600 GT FOC
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11-23-2009, 08:38 AM
#29
sonic26 Offline
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but there is a problem in the level 1-2 after the game does not continue ........ precisely after beating the boss.
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11-28-2009, 04:49 PM (This post was last modified: 11-28-2009, 04:50 PM by Gombit.)
#30
Gombit Offline
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This game now works with rev 4620 check use xfb on game properties works. no projection hack needed. no dsp lle needed.
It only works with OpenGl since DX9 doesn't support xfb yet. The sound is not so great though.
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