Hi
I'm new here , first I would like to thanks all people for their efforts on Dolphin project , and I thought I could help maybe in improving the emulator
When running games I noticed that Dolphin highly depend on CPU on most games , I'm running a high end PC , The CPU usages most of the time is ~90% while my graphic card usages won't cross ~15% ( see screen shot ) I can run games at 100% speed but I think that is too much , if my CPU speed is 2.8 I doubt I will hit 100% .
I thought if it might be possible to balance the usages between the CPU and GPU to help the performance , I remamber the Pcsx2 used to depend on CPU , but since they added the D3D hardware acceleration feature , it boost the emulator up to 220% and my CPU usages is ~50% and GPU 60~90%.
I'm not developer , but it's an idea if it possible
keep up the good work .
Thanks.
Note : the Graphic setting is set to D3D9 AAx9 AF x16 (Auto window size) 1920x1080 perpixel light and EFB RAM , if something wrong with my PC ?
I'm new here , first I would like to thanks all people for their efforts on Dolphin project , and I thought I could help maybe in improving the emulator

When running games I noticed that Dolphin highly depend on CPU on most games , I'm running a high end PC , The CPU usages most of the time is ~90% while my graphic card usages won't cross ~15% ( see screen shot ) I can run games at 100% speed but I think that is too much , if my CPU speed is 2.8 I doubt I will hit 100% .
I thought if it might be possible to balance the usages between the CPU and GPU to help the performance , I remamber the Pcsx2 used to depend on CPU , but since they added the D3D hardware acceleration feature , it boost the emulator up to 220% and my CPU usages is ~50% and GPU 60~90%.
I'm not developer , but it's an idea if it possible

Thanks.
Note : the Graphic setting is set to D3D9 AAx9 AF x16 (Auto window size) 1920x1080 perpixel light and EFB RAM , if something wrong with my PC ?