(11-20-2013, 07:57 AM)DJBarry004 Wrote: If DX can´t be used at all, then the Windows GDI would be forced to work (of course, Dolphin users would have to deal with the shitty graphics that could generate).
Wrong again: DirectX apps only fall back to GDI if they were programmed with such fallback feature (until now, the only app I saw with this feature was the Windows version of Bejeweled 3 game from PopCap). And I'm pretty sure this isn't the case for Dolphin. Just launch Dolphin without the needed DX DLLs and all you'll get when trying to boot a game will be a nice black screen followed by a "Failed to load a compatible DirectX library" error and a "Dolphin was stopped working properly" crash...
From now, the online installer I pointed to Shibe should handle his needs until I get free time to push an updated version of the launcher. BTW, I forgot to say that you can use the latest development versions with this launcher by unpacking the downloaded file from Dolphin site inside DolphinEmulatorPortable\App\Dolphin (or DolphinEmulatorPortable\App\Dolphin64 for x64 version)...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)