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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Dolphin TAS
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Dolphin TAS
02-26-2011, 09:44 AM
#11
s7even e11even Offline
Junior Member
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Posts: 26
Threads: 5
Joined: Feb 2011
What do you mean by checkpoints?

Read Only Mode doesn't work for me. Checked or Unchecked has no noticeable effect on loading a state. The only way currently for me to see if my movie is synced properly is to watch the movie from the beginning. I save states along the way, and when I find the place where it desyncs, I start playing from a little before, and continue recording. Then I repeat this process, adding a few more seconds of synced input before I check it again.
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03-01-2011, 09:23 PM
#12
s7even e11even Offline
Junior Member
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Posts: 26
Threads: 5
Joined: Feb 2011
Wasn't easy, but I finally got a full stage run of Mega Man 10 for the Wii done to test the rerecord and playback capabilities of the Dolphin. It took some wrestling with the Dolphin to get to work right, but overall I'm happy with the fantastic finished product.

Here is the .dtm if someone could try reproducing the same results I did in their Dolphin. Just to make sure I did everything right. I started recording from power on after choosing my name, so make sure to do that first.
http://www.megaupload.com/?d=2CC7HOKA

I used revision 7251 with the following the settings:
http://img143.imageshack.us/img143/614/dolphin7251msettings.png

And here is the YouTube video to show how the final product should look.
http://www.youtube.com/watch?v=l-BwLsRVhSw
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03-01-2011, 09:46 PM
#13
Anti-Ultimate Offline
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Posts: 1,957
Threads: 29
Joined: May 2010
Holy **it !
I didn't know that there were people that could play Mega Man that fast.

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