[color=#800000]In this thread I want to create a format for each of us to use.
To post in this thread, I want you to create a list of issues you have starting with the Build of Dolphin you're using, SVN 4638 x86 or x64 for example, then list you're computer specs so that the beginning of each post looks like this....[/color]
SVN 4638 x86 and x64
( IF YOUR USING OTHER BUILDS AND THEY ALL HAVE THE SAME PROBLEM LIST THOSE OTHER BUILDS HERE AS WELL )....
_________________
System specs:
OS: 64-bit Windows 7 Home Premium
CPU: 2.6GHz Intel i7 920 Quad Core
RAM: DDR3 1333MHz 9GB tripple channel
Video: Nvidia geForce 260 GTX oc PCI-e, 1.7GB Vram, latest 3D driver
MOBO: Dell XPS 9000
[color=#800000]Then after that, begin putting your problems in with this format...[/color]
1. First issue for me, is that some of the best games for Wii that should be the first games being worked on such as: Resident Evil: Darkside Chronicles, Punch Out, Sillent Hill: Shattered Memories, etc., emulating these top name games should be the first thing to get fixed then everything else after that.
[color=#800000]Also, individual game issues should be listed in order of what you think is most important to least seperated by periods...[/color]
2. RESIDENT EVIL: DARKSIDE CHRONICLES - problems: Sound glitchy, Game Stuttering, Sound of gunfire drops out after a bit - but works perfect in build 4638 though game play is slower. No way to disable post processing without messing up other graphics. When trying to play in Stereo 3D, save states don't work in newer builds - this is a problem with all games.
3. PUNCH OUT - problems: Sound is very bad - Like Zombie is screaming and in slowmotion, other than that it's emulated pretty well except for a couple slowdowns that are bearable but the sound is unbearable.
4. SILLENT HILL: SHATTERED MEMORIES - problems: Glitches with lighting, where light textures are duplicated and shadows splinter all over the screen. Besides the shadows splintering and the light textures duplicating game is pretty well emulated but in DX9 mode there are issues where text is scrammbled, OpenGL doesn't have this problem.
[color=#800000]Also, IF YOU GET A GAME WORKING PERFECTLY, you can also post in this thread which version of Dolphin you're using, followed by screenshots of your settings in Dolphin and make sure to start with your system specs.
If you have more technical problems to be addressed, also list them with numbers and sperate each part of the problem with periods.[/color]
To post in this thread, I want you to create a list of issues you have starting with the Build of Dolphin you're using, SVN 4638 x86 or x64 for example, then list you're computer specs so that the beginning of each post looks like this....[/color]
SVN 4638 x86 and x64
( IF YOUR USING OTHER BUILDS AND THEY ALL HAVE THE SAME PROBLEM LIST THOSE OTHER BUILDS HERE AS WELL )....
_________________
System specs:
OS: 64-bit Windows 7 Home Premium
CPU: 2.6GHz Intel i7 920 Quad Core
RAM: DDR3 1333MHz 9GB tripple channel
Video: Nvidia geForce 260 GTX oc PCI-e, 1.7GB Vram, latest 3D driver
MOBO: Dell XPS 9000
[color=#800000]Then after that, begin putting your problems in with this format...[/color]
1. First issue for me, is that some of the best games for Wii that should be the first games being worked on such as: Resident Evil: Darkside Chronicles, Punch Out, Sillent Hill: Shattered Memories, etc., emulating these top name games should be the first thing to get fixed then everything else after that.
[color=#800000]Also, individual game issues should be listed in order of what you think is most important to least seperated by periods...[/color]
2. RESIDENT EVIL: DARKSIDE CHRONICLES - problems: Sound glitchy, Game Stuttering, Sound of gunfire drops out after a bit - but works perfect in build 4638 though game play is slower. No way to disable post processing without messing up other graphics. When trying to play in Stereo 3D, save states don't work in newer builds - this is a problem with all games.
3. PUNCH OUT - problems: Sound is very bad - Like Zombie is screaming and in slowmotion, other than that it's emulated pretty well except for a couple slowdowns that are bearable but the sound is unbearable.
4. SILLENT HILL: SHATTERED MEMORIES - problems: Glitches with lighting, where light textures are duplicated and shadows splinter all over the screen. Besides the shadows splintering and the light textures duplicating game is pretty well emulated but in DX9 mode there are issues where text is scrammbled, OpenGL doesn't have this problem.
[color=#800000]Also, IF YOU GET A GAME WORKING PERFECTLY, you can also post in this thread which version of Dolphin you're using, followed by screenshots of your settings in Dolphin and make sure to start with your system specs.
If you have more technical problems to be addressed, also list them with numbers and sperate each part of the problem with periods.[/color]
System specs:
OS: 64-bit Windows 7 Home Premium
CPU: 2.6GHz Intel i7 920 Quad Core
RAM: DDR3 1333MHz 9GB tripple channel
Video: Nvidia geForce 260 GTX oc PCI-e, 1.7GB Vram, latest 3D driver
MOBO: Dell XPS 9000
OS: 64-bit Windows 7 Home Premium
CPU: 2.6GHz Intel i7 920 Quad Core
RAM: DDR3 1333MHz 9GB tripple channel
Video: Nvidia geForce 260 GTX oc PCI-e, 1.7GB Vram, latest 3D driver
MOBO: Dell XPS 9000