I'll confirm that sound effects definitely stick in Super Paper Mario.
On the other hand, now this isn't any audio in Super Mario Galaxy.
On the other hand, now this isn't any audio in Super Mario Galaxy.
DOLPHIN SVN REVISION!!!!!!!! MAJOR UPDATE! MULTIPLE WII GAMES RUNNING AT 100%
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12-01-2009, 02:45 AM
I'll confirm that sound effects definitely stick in Super Paper Mario.
On the other hand, now this isn't any audio in Super Mario Galaxy. 12-01-2009, 03:51 AM
(This post was last modified: 12-01-2009, 03:56 AM by GorillaMunch.)
(12-01-2009, 02:45 AM)PHJF Wrote: I'll confirm that sound effects definitely stick in Super Paper Mario. how does super mario galaxy run on your system? this revision makes the d3d9 support more stable. I get mines to jump between 40% & 120%. but yea no sound. i just noticed that. but thanks for catching that! 12-01-2009, 04:39 AM
I had fine performance in SMG in DX9 some revisions ago. The only problem I had was the music cutting out, which was a real game killer. I thought "Nintendo" games like Paper Mario and SMG used the same audio system? Figured fixing one of them would fix all of them.
12-01-2009, 04:41 AM
can you upload you revision in other places too? cause i want to try yours but i have to wait for available slots in my country :S damn you rapidshare
for the audio must take Plugin_DSP_HLE.dll version
http://cid-1870fa594f47fa92.skydrive.liv...-r4623.zip and that of GorillaMunch in multi server http://www.multiupload.com/7L4KH8LZ0T 12-01-2009, 06:43 AM
so what revisions you skipped ?
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock) Gfx : ATI Raedon HD 6850 Ram : 4 GB DDR3-1333 OS : Windows XP x86 I speak Spanish ( And a little English ) 12-01-2009, 07:07 AM
12-01-2009, 09:10 AM
12-01-2009, 09:22 AM
I didnt notice any speed increase or decrease, only that the Zelda games dont have sound :S
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