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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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DOLPHIN SVN REVISION!!!!!!!! MAJOR UPDATE! MULTIPLE WII GAMES RUNNING AT 100%
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DOLPHIN SVN REVISION!!!!!!!! MAJOR UPDATE! MULTIPLE WII GAMES RUNNING AT 100%
12-01-2009, 09:51 AM
#21
GorillaMunch Offline
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(12-01-2009, 09:22 AM)naroth Wrote: I didnt notice any speed increase or decrease, only that the Zelda games dont have sound :S

The games I listed are the ones that I tested and show significant improvements. I have no clue about the other games. I have zelda so i'll try making a build with that in mind if not... your gonna have to wait til someone with real knowledge commits a revision
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12-01-2009, 10:45 AM
#22
naroth Offline
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thanks man your the best!
[Image: qqw.png]
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12-01-2009, 12:52 PM
#23
SolarFlare Offline
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Wiimote input doesn't seem to work, at least I can't get it working. No matter how I configure the Wiimote emulation settings, nothing happens in game and I get stuck on the correct use of Wiimote screen.
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12-01-2009, 01:20 PM
#24
sok98 Offline
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awesome! works great thanks!
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12-01-2009, 01:58 PM (This post was last modified: 12-01-2009, 02:30 PM by Apostacious.)
#25
Apostacious Offline
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Keyboard wiimote shakes don't work plus im getting strange deformations in the characters as shown by other members in the NSMB thread "Mario's death by spear"

But! i did get a fps boost of about 10fps. but to get rid of the deformations on the characters i had to turn off "optimize quantizers" which efficiently dropped my pfs by 10...

In conclusion.. Ouch! (64bit version would fix the problem?)
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-01-2009, 04:22 PM
#26
morka Offline
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(12-01-2009, 12:52 PM)SolarFlare Wrote: Wiimote input doesn't seem to work, at least I can't get it working. No matter how I configure the Wiimote emulation settings, nothing happens in game and I get stuck on the correct use of Wiimote screen.

deletes all files ini
in the \ User \ Config
except IR Pointer.ini
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12-01-2009, 09:27 PM
#27
ssbbtriforce Offline
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my soul calibur 2 (PAL) works 100% with HLE plugin and D3D9/OGL plugin
Lvl up my Brawl card!
Dolphin Trans. Team || Dolphin Help Team
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12-02-2009, 12:06 AM
#28
morka Offline
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playable at 100%
ScreenShots Dragonball Z: Tenkaichi 3
thanks to GorillaMunch


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12-02-2009, 05:24 AM (This post was last modified: 12-02-2009, 05:49 AM by master9716.)
#29
master9716 Offline
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[/quote]

I didnt notice any difference at all. What exacly is different?
(12-02-2009, 12:06 AM)morka Wrote: playable at 100%
ScreenShots Dragonball Z: Tenkaichi 3
thanks to GorillaMunch

Try the other version and in D3d Settings go to Advanced . under EFB Copy ' Select "To Texture" see if you get the same fps.
In every version it comes selected "to Ram" wich slows every game down to 30fps. I figure most ppl dont change it
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12-02-2009, 05:37 AM
#30
ggohdin Offline
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Dragonball Z: Tenkaichi 3 running at 100% (colors inverted & need LLE audio plugin ; problems with graphics)

You dont need LLE and there are no graphics errors I can see.
Windows 7 x64 | AMD Athlon II X2 245 @ 3.3GHz | 2.00 GB of RAM | GeForce 9600 GT FOC
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