I noticed something from playing on a real Wii, that may crown Dolphin as the king in terms of performance compared to the actual hardware.
In New Super Mario Bros. The Next Levels, there is this area in World 1 - 1 that has all these Goombas, on the real Wii it slows to a crawl, but on Dolphin it's running at full speed or near full speed with efb to ram effects, 16x AF, Native mips, per pixel lighting, 1920 x 1080 resolution, and efb scaled copy.
I would of thought that the emulated hardware would have slowed down just as much as the real hardware, or worse than the real hardware. Does this mean there is the possibility for the emulator to be optimized enough to play all games better than the real hardware someday?
Here is a screenshot of the area I am talking about, this slows down to a crawl on the real hardware but runs at full speed with Dolphin.
World 9 - 8 seems to slow down as much as on the real Wii, but that's a given due to all of what is being rendered on the screen at one time, Dolphin may still be slightly faster though.
In New Super Mario Bros. The Next Levels, there is this area in World 1 - 1 that has all these Goombas, on the real Wii it slows to a crawl, but on Dolphin it's running at full speed or near full speed with efb to ram effects, 16x AF, Native mips, per pixel lighting, 1920 x 1080 resolution, and efb scaled copy.
I would of thought that the emulated hardware would have slowed down just as much as the real hardware, or worse than the real hardware. Does this mean there is the possibility for the emulator to be optimized enough to play all games better than the real hardware someday?
Here is a screenshot of the area I am talking about, this slows down to a crawl on the real hardware but runs at full speed with Dolphin.
World 9 - 8 seems to slow down as much as on the real Wii, but that's a given due to all of what is being rendered on the screen at one time, Dolphin may still be slightly faster though.