I am trying to run the newest build of Dolphin as it is faster and fixes multiple graphical issues. I am running OGL on both the official as well as the dev build. Whenever I download a new dev build I rename the folder that gets created in "Documents" that way the emulator will create a new one with a clean config and shader cache. If I switch back to the official I simply delete the dev folder and rename the official back to the right name thus ensuring my config and shader cache are still intact. Here is the issue that has been ongoing.
I noticed when using the dev build the game will slowly degrade over 45 mins until either the emulator crashes or it gets stuck at 15 fps or lower. I have tested and verified that this only occurs with dev builds and not the official. I am using all default settings and I am only running at 720p no AA or AF or any post processing at all for that matter. I have checked my temps and they are well within the normal operating range. The computer is on max performance etc. GTX 1050ti core i5 6600 8GB. Has anyone seen this behavior? If so what can I do to correct it?
Thanks in advance.
P.S. This happens with both Cube and Wii, tested with Sunshine and Galaxy 2 and also MP4.
tl;dr- The dev builds slowly crash while the official runs fine.
I noticed when using the dev build the game will slowly degrade over 45 mins until either the emulator crashes or it gets stuck at 15 fps or lower. I have tested and verified that this only occurs with dev builds and not the official. I am using all default settings and I am only running at 720p no AA or AF or any post processing at all for that matter. I have checked my temps and they are well within the normal operating range. The computer is on max performance etc. GTX 1050ti core i5 6600 8GB. Has anyone seen this behavior? If so what can I do to correct it?
Thanks in advance.
P.S. This happens with both Cube and Wii, tested with Sunshine and Galaxy 2 and also MP4.
tl;dr- The dev builds slowly crash while the official runs fine.