So, i'm have my development builds up to date and a few days ago updated to Windows 10. Since then, i'm having two issues:
Sooooooo... is there any solution to this? I'm actually surprised about the Direct3D thing. My specs are in my signature and my drivers are up to date, btw.
- Direct 3D, wich is supposed to be faster on Windows OS, is actually SLOWER now. With Twilight Princess GC + Tomoya's HD texture pack (only textures) framerate falls below 15 fps in the main menu and gets extremely choppy in game ranging between 20 and 30 fps
About OpenGL, i get full speed easily with it, but using the Steam Overlay always gets a black screen as a result (i use steam as a gaming HUB as well as a mean of taking screenshots) It runs ok outside of Steam.
Sooooooo... is there any solution to this? I'm actually surprised about the Direct3D thing. My specs are in my signature and my drivers are up to date, btw.
[FX4350 4.0 Ghz - 4GB DDR3 - AsRock N64c-GS FX - AMD HD7770 1GB] Yup, i'm on the low profile side. If anything, take my feedback as a guide for low end users (º w º)b