• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 353 354 355 356 357 ... 1197 Next »

Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9
01-25-2017, 06:00 AM
#1
RedXelyx Offline
Junior Member
**
Posts: 7
Threads: 2
Joined: Jun 2016
I was wondering why when I run New Super Mario Bros. Wii using OpenGL it seems to run slower than when I run it with DirectX 9. I am using the official release 4.0.2 of the 64-bit version of Dolphin; my computer's specs are
[color=#000000]Operating System:
Windows 7 x64
Processor/CPU:
AMD 8350 4Ghz
Video Card/GPU:
AMD Radeon HD 7870
Memory/RAM:
Corsair Vengeance 16 GB
[/color]

If anyone can tell me anything relating to this issue, I would greatly appreciate it; thanks, in advance!
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - RedXelyx - 01-25-2017, 06:00 AM
RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - JosJuice - 01-25-2017, 06:01 AM
RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - RedXelyx - 01-25-2017, 10:39 AM
RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - MayImilae - 01-25-2017, 10:46 AM
RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - degasus - 01-26-2017, 01:45 AM
RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - Helios - 01-26-2017, 03:44 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode