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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Dolphin Running Slowly on Good Computer
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Dolphin Running Slowly on Good Computer
02-22-2012, 10:37 PM
#31
Shamon Offline
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Posts: 4
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Joined: Feb 2012
Hi

About dalphen I have heard all the comments and absolutely agree all these need more easy detail for this.
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02-25-2012, 01:14 PM (This post was last modified: 02-25-2012, 01:22 PM by NaturalViolence.)
#32
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Quote:Sure they have. The pixels are non-square and the resolution isn't the same everywhere, but apart from that, that's exactly how it works.

lolwut

And what "shape" are our "pixels" exactly?
Better yet tell me what the maximum resolution of the human eye is?

Read up on how human eyes work and more importantly how the brain interprets the data.

Quote:The problem, as far as I understand it, seems to be that Dolphin automatically uses the first two available cores. In my case, the first core is "sick" so dolphin is not performing to scratch.
Since I have no idea why my cores are acting up , I thought others may have the same issue.

Nope, that issue was fixed over 2,000 revisions ago. If lock threads to cores is off the OS controls the thread affinity and if lock threads to cores is on dolphin will use the 1st and the 4th virtual core.
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