• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 109 110 111 112 113 ... 126 Next »

Dolphin Rollercoaster
View New Posts | View Today's Posts

Thread Rating:
  • 3 Vote(s) - 2.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Dolphin Rollercoaster
08-01-2009, 09:59 AM (This post was last modified: 08-01-2009, 10:41 PM by ssbbtriforce.)
#1
ssbbtriforce Offline
You can't defeat me!
***
Posts: 206
Threads: 74
Joined: May 2009
Exclamation 
Last day i updated my dolphin to rev 3903. Then i noticed that brawl emu state right now is like a rollercoaster. Yep.

Why?

I'll explain

If you use the same settings, everything right
You will see that you will see brawl become slow... and faster slow faster...

I play with 4 characters in Delfino Plaza and i have full speed and sometimes it becomes very faster!
I play with 2 characters in pictochat and in a custom stage and i have a slowdown! (only sometimes and with watchdog set to 15. 60 is only a little fps difference)

Rarely the game is unplayable because of this two problems.

1-WTF is framelimit? This s*** doesn't do anything
2-Wind Waker is a GC game. Brawl is better. Why brawl works better than Wind Waker?
3-I have this problem with SSBM, Mario Party 7 and other games.
4-...

[color=#000080]Conclusion!
The main thing that is missing to dolphin is a framelimiter compatible with all working games (or something like that)[/color]


This forum is full of "Rev ... Slowdown" "Make ... faster" etc
Time to stop with this, don't you think?
Lvl up my Brawl card!
Dolphin Trans. Team || Dolphin Help Team
Website Find
08-01-2009, 10:57 AM (This post was last modified: 08-01-2009, 10:57 AM by CacoFFF.)
#2
CacoFFF Offline
Member
****
Posts: 722
Threads: 15
Joined: Mar 2009
1 - Don't blame Iulius, devs broke his framelimiter a couple of revs after implementing it.
2 - Somehow Brawl works faster than many games, including Melee.
3 - ...

Custom stages in Brawl don't work faster with low watchdog, it's strange i know.
I turned on Optimize cuantizers and got some weird speed results, i preffer to leave it off for this game.


Blame the noobs for the many "slow" threads.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
[Image: bugwk7.gif]
[Image: 338184.jpg]
Find
08-01-2009, 10:44 PM
#3
ssbbtriforce Offline
You can't defeat me!
***
Posts: 206
Threads: 74
Joined: May 2009
fine. Devs are doing a great work but fgs create a working framelimit
since watchdog builds aren't officially yet, create too a new framelimit for dolphin
Lvl up my Brawl card!
Dolphin Trans. Team || Dolphin Help Team
Website Find
08-01-2009, 11:28 PM
#4
fagoatse Offline
The Dungeon Keeper
****
Posts: 300
Threads: 2
Joined: Mar 2009
There are probably some nasty hacks for SSBB integrated into the core. I wish eternal darkness and MGS:TS worked at least half as good as brawl does.
[Image: FSM_Logo.svg]
F S M I believe.
Find
08-02-2009, 05:13 AM
#5
XSFOX Offline
Member
***
Posts: 233
Threads: 18
Joined: Apr 2009
Brawl runs better because it was Optimized better.
Find
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode