Builds Info:
- Builds are optimized for the lastest SSE instructions (SSE3, SSSE3, SSE4.1, SSE4.2).
- All Video plugins optimized (OpenGL, Direc3D and Software).
- All Audio plugins optimized (HLE and LLE).
- Compiled with specific Intel C++ Compiler (Win32=IA32 & x64=EM64T).
- Fixed the problem with some games in "Single Core" mode (like New Super Mario Bros).
- Intel CPUs have more benefits with this optimizations (About AMD CPUs benefits, i don't know, but if you are an AMD user you can try it).
If you don't like it, you can use other builds.
Links (Mediafire):
Win32 (32 Bits): http://www.mediafire.com/?sharekey=693e0...f7ef5beeff
x64 (64 Bits): http://www.mediafire.com/?sharekey=693e0...653a3044fd
NOTE: Don't use "Audio Throttle" for limit the fps of your games because since r5441 this method is working slow (-10 fps i think). Use "Framelimit" option.
And Remember:
- This is not a builds thread, it's a simple post.
- No daily builds (Dude i have a life).
- No time, sorry .
Yes, i'm waiting for spellforce too .
Bye.
- Builds are optimized for the lastest SSE instructions (SSE3, SSSE3, SSE4.1, SSE4.2).
- All Video plugins optimized (OpenGL, Direc3D and Software).
- All Audio plugins optimized (HLE and LLE).
- Compiled with specific Intel C++ Compiler (Win32=IA32 & x64=EM64T).
- Fixed the problem with some games in "Single Core" mode (like New Super Mario Bros).
- Intel CPUs have more benefits with this optimizations (About AMD CPUs benefits, i don't know, but if you are an AMD user you can try it).
If you don't like it, you can use other builds.
Links (Mediafire):
Win32 (32 Bits): http://www.mediafire.com/?sharekey=693e0...f7ef5beeff
x64 (64 Bits): http://www.mediafire.com/?sharekey=693e0...653a3044fd
NOTE: Don't use "Audio Throttle" for limit the fps of your games because since r5441 this method is working slow (-10 fps i think). Use "Framelimit" option.
And Remember:
- This is not a builds thread, it's a simple post.
- No daily builds (Dude i have a life).
- No time, sorry .
Yes, i'm waiting for spellforce too .
Bye.