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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › dolphin-emu.org articles v
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Dolphin Progress Report
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Dolphin Progress Report
06-30-2014, 11:31 PM
#41
Link_to_the_past Offline
Link on steroids really
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Who did the narration of the videos? I loved it.
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06-30-2014, 11:39 PM
#42
JMC47 Offline
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I did the videos this time around. I was using new software, and had a few ideas I wanted to try, and one of them seemed much more suited for voicing, so that's how it came about. I had to put the nice mic to good use eventually! I couldn't think of another way to demonstrate the ES_Launch properly anyway.
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07-01-2014, 12:35 AM
#43
StripTheSoul Offline
YouKittenMe?
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I really like those reports, nicely written and very informative - especially for those not always stalking the forums and GitHub Smile
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-01-2014, 02:04 AM
#44
pokemontrainer Offline
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Thanks for the new report.
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07-01-2014, 03:43 AM (This post was last modified: 07-01-2014, 03:43 AM by Streeter.)
#45
Streeter Offline
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Oh wow, fantastic work! I had no idea things were moving along at such a pace.

Also, kinkin, I don't appreciate that attitude. I get enough flak for coding as it is, joke or not. :/
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07-01-2014, 10:04 AM
#46
AppleGuy2190
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It's really shocking how well the Dolphin developers can keep the balance between speed and accuracy! So much that games can run at acceptable speeds on even a high-end mobile chip set of sorts (the Nvidia K1 Jetson). I can only imagine how far Dolphin can go now, especially considering its current state. I have great hopes for its future. Keep up the amazing (and strenuous) work!
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07-02-2014, 12:29 AM
#47
Anthe Offline
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I'm amazed by the Android thing and of course the Wii Menu. Great work. Thanks.
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07-02-2014, 12:45 PM
#48
Durandle Offline
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I really appreciate these updates, its really interesting to see how the team fixes things and how issues change how a game works (or doesn't!).

Also excellent work on "4.0-1778 - Don't use Coherent Mapping in OpenGL", I'm glad I could help with tracking it down. I love using the latest builds so that issue was driving me nuts for quite a while!
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07-02-2014, 12:49 PM
#49
JMC47 Offline
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The sad thing is that Don't Use Coherent Mapping causes and equal slowdown on AMD cards, so now we have to figure out why AMD cards are slower with it off.
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07-02-2014, 01:34 PM
#50
Seik Offline
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Much stuff updated, as each months. Big Grin

Question, I'm quite interested in using a folder for GC games saves. The only thing is that I already have many games on a Dolphin virtual memory card.

Is there a way I could transfer the save files from the virtual memory card to this specific folder?
[Image: cpGna.gif]
http://www.retrode.org - The legit way for SNES/GEN emulation.
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