(07-28-2009, 02:34 AM)guiferreira Wrote: KrazyTrumpeter05 ... Thanks for the explanation! Very useful! :-)
But ... Only "changing" ideas ... You have seen that at a good knowledge in the subject and participates in various forums ... I agree that depending on the settings affect all .... But ... I discart machines very weak because the current generation, for those who love the game, all settings have reasonable ... Do not you think?
So I got the idea down it seems that programming is "Discounted" very involved in ... I know it is hard emulate! I know that spends much of the hardware resource to achieve a good result ...
In the last generation of emulator of Nintendo64 ... Everything works perfect on a Pentium 3 533 with 333MHz memory on a videocard GeForce2 ... But this only after "optimize" the code of the emulator.
So ... No idea what hardware is in the gamecube / wii. I can not evaluate ... But ... I have the impression that consumption of the emulator is high! At least the processor. Only this!
Optimization and emulation perfection is what the devs are doing right now. If we are to get full speeds and perfect emulation on all games then yes, optimization will be necessary (or not if we wait until MUCH better hardware comes along
). The devs will continue to work on the emulator (which means improve emulation AND optimize).
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W
