nice thanks for the build
Dolphin OpenCL build[Updated r5790]
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06-21-2010, 11:35 AM
06-21-2010, 12:33 PM
i hope this gets fixed very soon >_<
[color=#1E90FF]CPU: AMD Athlon II X3 440 3.0GHz
Graphics Card: Nvidia GeForce 8400 GS 512MB GDDR2 Motherboard: Biostar TA790GXB3 RAM: 2GB DDR3 OS: Windows 7 64bit[/color] (06-22-2010, 12:08 AM)FloW3184 Wrote: can you upload the openCL-version of r5759 win x64, plz? Yes, black textures for nvidia users are fixed in that rev. http://code.google.com/p/dolphin-emu/sou...ail?r=5759 Chuck Approves
i was talking about the binary obviously... i can't compile it atm because i get errors while doing it...
and since i'm not a programmer i am not able to fix it myself... and anyway: i have no idea how to compile the openCl-version... i only can chose between win32 and x64. my log is: Code: 1>------ Erstellen gestartet: Projekt: InputCommon, Konfiguration: Release x64 ------ 06-22-2010, 01:49 AM
Rev. 5759. Same speed here with or without opencl, but now with almost perfect graphics and textures.
Chuck Approves (06-22-2010, 12:57 AM)FloW3184 Wrote: i was talking about the binary obviously... i can't compile it atm because i get errors while doing it... R5759 Uploaded, I am not always looking at the change of OpenCL, So, I am welcome everyone to post his build link here. I think you are missing the SDK. You can get it here: http://developer.nvidia.com/object/cuda_...loads.html You only need GPU Computing SDK code samples and link the include and library in the project setting in VC2008. Also, Diectx sdk include and library of course. Finally change #if 0 into #if 1 in the OpenCL.h inside the common project. And everything will be fine, you can try it. I know it is late. I just updated a build with ATI Stream SDK 2.1. I don't know it will help ATI Display card user or not. Also, I am using NVIDIA Display card. So, I don't know if there is any affect... |
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