whenever i play super smash brothers brawl on the 64bit linux build with the openGL plugin it crashes as soon as i choose group or in classic mode when 2 characters attack eachother why is this? it doen't crash with the software rendering plugin and i dont want to use wine to play dolphin. the wine windows API layer slows the emulator down. what should i do
OSes: Windows 7 64 Bit, Ubuntu 10.10 64Bit
CPU: Intel Core 2 Quad Q6600 OC @ 2.8 ghz
Mobo: XFX MG-63MI - 7159
Ram: 2gb Corsair PC2-6400 OC @ 900mhz
GPU: ATI Radeon 2600XT OC @ 900mhz Core 1ghz Memory 3ghz Effective
Display: 42" Sharp Aquos
HDDs: 1TB Hitachi & 500GB Hitachi Sata 2.0
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CPU: Intel Core 2 Quad Q6600 OC @ 2.8 ghz
Mobo: XFX MG-63MI - 7159
Ram: 2gb Corsair PC2-6400 OC @ 900mhz
GPU: ATI Radeon 2600XT OC @ 900mhz Core 1ghz Memory 3ghz Effective
Display: 42" Sharp Aquos
HDDs: 1TB Hitachi & 500GB Hitachi Sata 2.0
Yahoo! Messenger: CyrisIsPro