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Dolphin on the pi 4?
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Dolphin on the pi 4?
06-07-2020, 06:26 AM
#171
KHg8m3r Offline
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My Pi4 arrives tonight, gonna mes around with a few things on it, like if it can run my networking software I currently have on my Pi3. Excited to try out Dolphin tho
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06-09-2020, 10:15 PM
#172
bomblord Offline
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Vulkan update now with added source code
https://www.raspberrypi.org/blog/vulkan-update-now-with-added-source-code/
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06-10-2020, 03:33 AM (This post was last modified: 06-10-2020, 03:34 AM by Helios.)
#173
Helios Offline
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(06-07-2020, 05:59 AM)Shonumi Wrote: Neat! My RPi4 is currently unused (been meaning to use it as a desktop to save power, but...) I might give this a try soon.

I just bought a thinkpad with a broken screen on ebay and use that. Better compatibility with, well, everything. Also very cheap
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07-18-2020, 06:05 PM
#174
sirdaniel Offline
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Had wandered what was happenig lately on rpi4 front.

I found some new? linux Batocera distribution for rpi4 especially. It has emulator cores preinstalled. No Dolphin emulator yet.

But it runs Atomi Sammy game like fullspeed https://www.youtube.com/watch?v=xcXGTThSefA and other arcade Naomi 1 games which is quite a thing.

PS. Atomi game is Dolphin so no offtopic Wink
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07-24-2020, 04:19 PM
#175
Anton007 Offline
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(06-24-2019, 06:08 PM)a.ginger.turtwig Wrote: The pi4 was Just announced It has a Broadcom BCM2711 at 1.5ghz and 1,2, or 4gb lpddr4 ram. Any chance of it running low end games at 480p?

Yes you could in native resolution .   Check out this video on YouTube


https://m.youtube.com/watch?v=l4TyYU9Xhcs
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10-15-2020, 09:32 AM
#176
Miksel12 Offline
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Seems like Vulkan is worth a try now: https://www.phoronix.com/scan.php?page=news_item&px=V3DV-Raspberry-Pi4-Mesa-20.3
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10-20-2020, 05:01 AM
#177
sirdaniel Offline
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Rpi4 compute module https://www.raspberrypi.org/blog/raspberry-pi-compute-module-4/
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10-26-2020, 11:03 AM (This post was last modified: 11-04-2020, 11:44 PM by bomblord.)
#178
bomblord Offline
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I got the Mesa merged testing version of Vulkan installed and tested out Dolphin which immediately seen it as a valid Graphics back end.

In it's current state on a relatively new version of Dolphin (recompiled it about a week ago) it actually runs worse than OpenGL. I tried 2 games and both flicker/stutter severely. The first game I tried didn't work in OpenGLES and it exhibits the same issue of not rendering backgrounds/geometry only 2d elements. The second game which did work on OpenGLES has severe screen flickering to the point of unplayability in addition to a lower average fps.
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11-16-2020, 01:06 AM
#179
George Spiggott Offline
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I've been using Monkablyat's Monkabuntu 2.0 build to play Dolphin on my Pi 4. I've actually got a couple of games, Worms 3D and Crash Tag Team Racing, to run well at a playable speed. I imagine there are a few more undemanding games out there that will also work well.

As a side note space on my Pi is limited (256GB Micro SD) compared to my PC. Does anyone have any suggestions for more compact file formats. WBFS seems good for the Wii. Is it wise co convert all my ISO's to this? Is there a similar format for Gamecube games?
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11-16-2020, 01:54 AM
#180
DJBarry004 Offline
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(11-16-2020, 01:06 AM)George Spiggott Wrote: I've been using Monkablyat's Monkabuntu 2.0 build to play Dolphin on my Pi 4. I've actually got a couple of games, Worms 3D and Crash Tag Team Racing, to run well at a playable speed. I imagine there are a few more undemanding games out there that will also work well.

As a side note space on my Pi is limited (256GB Micro SD) compared to my PC. Does anyone have any suggestions for more compact file formats. WBFS seems good for the Wii. Is it wise co convert all my ISO's to this? Is there a similar format for Gamecube games?

You should try RVZ. It's a new format that saves a lot of space and is fully compatible with Dolphin. Don't know if it's available on that custom build (it's on the official dev builds for sure).
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