I got the Mesa merged testing version of Vulkan installed and tested out Dolphin which immediately seen it as a valid Graphics back end.
In it's current state on a relatively new version of Dolphin (recompiled it about a week ago) it actually runs worse than OpenGL. I tried 2 games and both flicker/stutter severely. The first game I tried didn't work in OpenGLES and it exhibits the same issue of not rendering backgrounds/geometry only 2d elements. The second game which did work on OpenGLES has severe screen flickering to the point of unplayability in addition to a lower average fps.
In it's current state on a relatively new version of Dolphin (recompiled it about a week ago) it actually runs worse than OpenGL. I tried 2 games and both flicker/stutter severely. The first game I tried didn't work in OpenGLES and it exhibits the same issue of not rendering backgrounds/geometry only 2d elements. The second game which did work on OpenGLES has severe screen flickering to the point of unplayability in addition to a lower average fps.
