bomblord Wrote:Attempts to use opengl report an error that I'm not on 3.0 (screenshot shows I am on Opengl es 3.0)
OpenGL 3.0 ≠ OpenGL ES 3.0. They are not even close.
So I asked the expert, and he said that Dolphin always prefers OpenGL over OpenGL ES because it is assumed that OpenGL will always be better. Well, that's not the case in the Raspberry Pi 4! So when Dolphin detects OpenGL support, it switches to it, then fails because the Pi 4 doesn't support OpenGL 3.0. So um, yea. There isn't much you can do about that, unless you happen to be a graphics programmer?
To be fair, this is the first time since OpenGL ES support that there has been a device where OpenGL is worse than OpenGL ES. It was a pretty good assumption! Well, now that the exception has occurred, hopefully someone will set up some way to deal with this situation.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
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