(06-27-2019, 10:25 PM)MayImilae Wrote: It won't be 110 GFLOPS, it's faster in that bench because its better memory bandwidth reduces bottlenecks that hindered that benchmark. Even if it were 110GFLOPs... it would also be god awful. No one on this forum would call an HD2000 playable, by any means. I have a laptop with an HD4000, which is 332 GFLOPS, and it runs very few games at fullspeed even at 1x native. A third of that power just sounds miserable.
Also don't expect Vulkan to save the day. It's not coming any time soon, if at all.
So yea, Dolphin should run on the Pi 4. But I want to reiterate, it will run like ass. We're talking early days of Dolphin Android kind of terrible! Do not get your hopes up, do not be surprised when it's dreadful. We warned you! It is still fulfilling its mission as a prototyping and hobbyist device, and being able to run Dolphin helps that! Juuust don't expect to play games on it.
EDIT:
Could run? Years and years ago back before the OGL GLSL rewrite, sure. Playable? Very much no. Of course now, the HD2000 does not meet our minimum requirements.
Here is a Snapdragon 632, Adreno 506 (~115GFLOPs) playing dolphin games, yes there are some very bad performances here, but also some that are playable. The video is 3 months old, on a phone with passive cooling. I'm not trying to say everything will run great, but until we know what the Videocore 6 is, it should be assumed that it is more powerful than the ~70-80GFLOPs Videocore 5, and has room for at least a 20% overclock via Tomshardware RPi4 review.
The Raspberry Pi 4 has a faster CPU, more memory bandwidth and possibly more GPU power than the above phone, I just think it's premature to write off the RPi4 without actually seeing what it can do. The GPU is 2 generations newer, and the CPU is on par with Nvidia Shield TV's which plays dolphin emulation well enough for some.