DSP LLE Recompiler (at least the GUI setting) works on my M1 Max in AX and Zelda ucodes. At least in the games I've tried so far (including sunshine). I think there's more to this, I just don't know what. Unfortunately this is kind of beyond my abilities to diagnose at this point. :/
There is a very small possibility that this is fixed by Monterey; that's what my M1 Max came with so that's all I can test. That seems unlikely, VERY unlikely, but I have seen macOS updates fixing bugs before, recently even. Probably nothing but, it's a variable. It could also be an M1 and not M1 Max issue, but I can't test that either. Again that is very unlikely as they are the same architecture but, it's a variable that hasn't been tested yet. Surely it's not any of those.
There is a very small possibility that this is fixed by Monterey; that's what my M1 Max came with so that's all I can test. That seems unlikely, VERY unlikely, but I have seen macOS updates fixing bugs before, recently even. Probably nothing but, it's a variable. It could also be an M1 and not M1 Max issue, but I can't test that either. Again that is very unlikely as they are the same architecture but, it's a variable that hasn't been tested yet. Surely it's not any of those.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
