(11-21-2021, 11:03 PM)MayImilae Wrote: So, the GameCube IPL worked, then the game just showed black, with and without the IPL? What games have you tried exactly, and do they all exhibit this behavior?
Ok, here's the actual state of affairs on my mac:
I've wiped anything Dolphin from my drive another time, this time I started over again with build 15545 which I've copied over to my users folder instead of Applications.
I only have two games as these are the only GC discs I own -- RL2 (NTSC) and Mario Sunshine (PAL). With all settings default both games will start.
I've then proceeded and got my BIOS dumps and DSP dumps into the GC folder in ~/Library/Application Support/Dolphin and changed the settings to not Skip Intro and LLE Recompiler Audio.
Now RL2 will show up the boot logo and then start. Also the stormtrooper dance intro doesn't lag as terribly as it formerly did. Still the game plays horrid, probably worse than with HLE and it crashes a lot, but that's a thing for another day. It does start with LLE enabled. I can't tell if it's due to the new Dev Build or the folder path I've put Dolphin in now.
Mario however still doesn't start. But it does get to the Nintendo Logo when it freezes each time (the game, not the Dolphin app). HLE works fine. I've bought a NTSC-Disc for Mario but it's still underway. I wanna try if it'll work. So yeah, it now comes down to the Mario PAL version which won't start with LLE enabled when formely it was both games.
I've tried that build on my PC too btw, and I have to say, with MMU enabled for RL2 it's a huge improvement. With 3x resolution and no AA and AF the slowdowns/sound issues are barely noticable at all. Great work!