Honestly when and where can we download it.
Dolphin on iOS
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05-22-2016, 10:33 PM
(05-22-2016, 09:19 PM)nfsvsgta Wrote: Honestly when and where can we download it.Honestly, this sounds like there might be a chance that you'll be able to download it sometimes at all. But in this stage, don't think about using it to play games. This is a proove-of-concept, not a beta build. I like it really well as a developer, but for users, it's garbage. miniroo321: Jit Perfect. Sounds like I'll get help with hacking on the jitarm64
I went to the GitHub repo of Williamlcobb. I don't have Xcode none OS X how do I download dolphin now?
05-23-2016, 03:09 PM
Your best bet is either running OS X in a VM (it's painful) or setting up a hackintosh.
05-23-2016, 03:48 PM
Thought of it. But can't anyone upload the ipa or Deb of it? M sure it'll be around 16 mb.
nfsvsgta: Nope. Mostly because nobody needs you to play games. Please stop asking for these builds, we're here in the development forum, so either contribute how to port dolphin to IOS, or just keep calm and wait (maybe forever)...
05-23-2016, 07:29 PM
(05-23-2016, 04:27 PM)degasus Wrote: so either contribute how to port dolphin to IOS, or just keep calm and wait (maybe forever)... These guys working on the play! Emulator www.purei.org seem to know a bit about dealing with the gpu of iOS. How bout we bring them in 05-24-2016, 01:41 AM
05-30-2016, 04:17 PM
(This post was last modified: 05-30-2016, 04:44 PM by miniroo321.)
For some reason some part of the software renderer is messing with my OpenGLES implementation. I've been pretty busy lately and I haven't had much time to work on it. Once that's fixed though I don't think it will be terribly hard to get the OpenGL renderer and JIT running. Also only small, homebrew games boot and run right now, real games will require more changes to how dolphin allocates memory.
I'll make sure to post here when there's something worth downloading if you're not developing. Right now it's just shows a blank black box. |
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