(11-11-2012, 01:31 PM)NaturalViolence Wrote: If I recall it was an extremely light weight game he (sonicadvance) tested and it was running at 25% speed if I recall. For most games it probably won't get higher than 5% but there is still a lot of optimization work to be done. His work can be found here: http://code.google.com/p/dolphin-emu/source/list?name=arm-supportFor the record, that's with about 10% of the JIT implemented and with the video software backend. An accelerated video backend for GLES3 could potentially run the game at 100% speed imho.
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Dolphin on Android?
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11-11-2012, 01:34 PM
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