• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 1176 1177 1178 1179 1180 Next »

Dolphin on a pc with intel graphics processor! (guide)
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Dolphin on a pc with intel graphics processor! (guide)
05-31-2009, 04:20 PM (This post was last modified: 06-01-2009, 04:31 AM by iceXstriker.)
#1
iceXstriker Offline
Junior Member
**
Posts: 9
Threads: 1
Joined: May 2009
Information 
This thread is for those who are having problems with Dolphin,
and use intel gm processor. the games are playable, albeit a bit slow
(i get from 12 fps to up to around 30 fps).
edit: i now get from 18 fps up to around 40 fps with build svn 2196 Smile
(frame rate may vary between games)


computer spec:

windows vista 32 bits sp2
Intel Centrino Duo T2250 @ 1.73 Ghz, dual core.
Graphics Card: Mobile Intel® 945GM Express Chipset Family
This specification seem a bit lacking, and theoretically yes.
However, even this computer i have can play game cube games,
at decent speed, and, hopefully, yours can, too!

Disclaimer: i do not support any illegal or wrongful use of Dolphin.
do not ask me on where to find the games.
such questions will be ignored.


First:
donwload the game cube emulator at
http://www.dolphin-emu.com/downloads.php
The actual download link may change over time,
so look for "dolphin emulator download" or similar on google.
I use the SVN 1546. it's an older version of Dolphin, but it performs
better than the newer ones.

Next,
download direct x 9.0c from microsoft:

direct x 9.0c

after that, download the update at
update to your direct x

If the link breaks, search for "direct x 9.0c", and "direct x end user runtime".
You NEED these in order to use the plugins. Dolphin uses direct x 9 to play.
Even if you have a newer version (direct x 10), you will have to install dx 9,
or the game will not load at all. You must have a genuine os in order to download from Microsoft.

You may also want to update your driver, but this is not required
if you have a custom build for your driver (such as mine). You can update your driver here:
intel driver update

At this point, you should be able to configure your settings.
Don't try to load Dolphin without first downloading and updating your direct x 9.
If you do, Dolphin will not be able to load the plugins (because it needs dx9)

Open Dolphin
Click on Config
on the core tab, check both enable dual core, and enable idle skipping.
check all the options for the advanced settings, below.
on the plugins, make sure you choose "Dolphin Direct 3d 9" plugin
for your graphics. Intel does not fully support ogl, so we have to use this instead,
even though it's slower. Go ahead and configure your controller to your heart's content.
Finally, boot your game, and you're done!

I get from 12 to up to 30 fps. It varies greatly, and the characters move
in slow motion, but it's still playable!

proof:
[Image: dolphinOnWeakPC3.jpg]
[Image: dolphinOnCrappyPC5.jpg]

edit: just tested with svn 2196 and got from around 18 fps to around 40fps (the game runs at an average of around 24 fps)
edit2: updated pics.
Find
Reply
05-31-2009, 05:48 PM
#2
DacoTaco Offline
His royal bitchness Tacoboy
*******
Moderators
Posts: 1,131
Threads: 31
Joined: Mar 2009
thing is, i wonder why ppl dont even try the DX plugin...
i mean, if OGL fails using DX is the logical thing to do ...right?
[Image: PeachSig.jpg]
[Image: 566286.png]
[Image: 2280403.png]
Website Find
Reply
05-31-2009, 06:01 PM
#3
downloadaja Offline
Harvest Moon and Rune Factory Maniac
***
Posts: 158
Threads: 4
Joined: Mar 2009
DX plugin sucks, that is the answer. lol
Not to mention the broken state on the latest build.
If there is no progress on DX plugin, why don't build it using old DX plugin on the latest one? (don't forget to backup the broken one)
Find
Reply
05-31-2009, 07:06 PM
#4
DacoTaco Offline
His royal bitchness Tacoboy
*******
Moderators
Posts: 1,131
Threads: 31
Joined: Mar 2009
(05-31-2009, 06:01 PM)downloadaja Wrote: DX plugin sucks, that is the answer. lol
Not to mention the broken state on the latest build.
If there is no progress on DX plugin, why don't build it using old DX plugin on the latest one? (don't forget to backup the broken one)
if it'll work
cause we changed alot of the dll requirements making for example the dll's from the start of open source not useable
[Image: PeachSig.jpg]
[Image: 566286.png]
[Image: 2280403.png]
Website Find
Reply
05-31-2009, 07:21 PM
#5
downloadaja Offline
Harvest Moon and Rune Factory Maniac
***
Posts: 158
Threads: 4
Joined: Mar 2009
Yeah, I noticed there was some DX files needed for the latest build.
Which mean the chance for intel chipsets can use Dolphin are very slim, and yet they only can use old SVN which have a lot of bugs.
But I think it will be better to polish OpenGL plugin to the max first rather than fixing DX one, since OpenGL was more advanced atm.

This is offtopic, but can someone check the new issue? Issue 986, I think the problem lies within the floating point, dunno why that can affect memory card reading of some games.
Find
Reply
06-01-2009, 01:55 AM
#6
iceXstriker Offline
Junior Member
**
Posts: 9
Threads: 1
Joined: May 2009
i already tried on the newer ones.
the latest one, build 3286 is slow as hell (around 4fps)
and i get the "Dolphin will now crash. Enjoy." error within 5 min or so.

the build 3089 is possibly faster than the build 2186 (around 20fps - 40 fps), but it contains many bugs
(displays the characters as small polygons floating on the screen, white boxes,
black screen when you start up)

build2986 does not recognize direct3d plugin at all.
i guess for intel users, build 2196 is the best one for now...
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode